Optimizing DIV


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    Quote Originally Posted by Darrel Taylor View Post
    It appears that along with some new errors, ...
    Hmmm... That code I posted last night at 22:17 worked good for me, as far as errors go. 0/0 was the only one I got and I found the source of that one. But not much for savings.

    you've added an average of 3 instruction cycles to the PBP DIV time.
    According to the theory, the most optimization would be gained when using small numbers. So 8-bit/8-bit should see the greatest effect.
    That's what I'm getting also now that I've got a 'method' working.
    Last edited by skimask; - 14th September 2008 at 03:52.

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