:: Video game programming in Visual Basic.NET for the absolute beginner ::
Chapters ...
1. Introduction to discrete mathematics (mostly basic algebra)
2. Applied problem solving ...
3. Introduction to programming (if, for, do etc)
4. Object orientated programming unleashed
5. Introduction to Windows APIs
6. Collision detection ...
7. GDI+ (graphics)
8. Sound & music ...
9. Character maps
10. Special effects and animation
11. Making Snake step-by-step
12. Making Pacman step-by-step
13. Making Tetris step-by-step
14. Making Space Invaders step-by-step
15. Making Super Breakout step-by-step
Any requests / suggestions?
I want the absolute novice to be able to make a high quality game after reading this e-book, which is going to be an absolute steal at only $5 a copy. The book will come coupled with 5 complete game examples (see above chapters 11-15)
Best regards,
Trent Jackson
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