Thank you Darrel, thank you indeedYou are real PIC wizard
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So, I will see in future if it is worth to go back to PBP from PBPL...
The code compiled before with PBP=28632 bytes, then I moved away from the code that math that needs more precision and compiled it then with PBP=26026. This indicates that my 16 math eats 2606 bytes that later can be replaced with 32bit math and surely not taking so many lines (and bytes), I removed 280 lines. Now compiled with PBPL=28274, it will be interesting to see how close to limit (32k) the final compilation will be.
Thanks again, and thank you all others also, Dave, Alain, Charles ...![]()
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