Help with a draft of a robóvia rf


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  1. #1
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    Default

    How do you know the radios are working?

    The only way anyone will be able to help you is if you post your code.

    Until then have fun.
    Dave
    Always wear safety glasses while programming.

  2. #2
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    Red face ruf-bot

    Dear mackrackit I tried the Modolo with a program of 8 led E8 chave.teste.
    thanks
    ' RX CODE:
    'DEFINE OSC 4
    '@__config _XT_OSC & _WDT_ON & _CP_OFF

    'symbol trisb = 134
    'symbol trisa = 133
    'symbol portb = 6
    'symbol porta = 5
    'poke trisa, 0
    'poke porta, 0
    'low 0
    'input 1

    'prestart: ;detta händer före start
    'pause 400 ;Pausar 400mS
    'poke porta, 10 ; gör nått med I/O RB4
    'pause 200 ;Pausar 200mS
    'poke porta, 5 ; gör nått med pin 5 (Vss)
    'pause 200 ;Pausar 200mS
    'poke porta, 6 ; gör nått med I/O RB0/INT
    'pause 200 ;Pausar 200mS
    'poke porta, 9 ; gör nått med I/O RB3
    'pause 200 ;Pausar 200mS
    'poke porta, 0 ; gör nått med ?något?!
    'pause 200 ;Pausar 200mS

    'start: ;programmet startar
    'serin 1,n9600,B0 ; man berättar för picen vart man ska ta in informationen
    'if B0 = 1 then forward ;om man får in en 1:a så hoppar man till forward
    'if B0 = 2 then backward ;om man får in en 2:a så hoppar man till backward
    'if B0 = 3 then left ;om man får in en 3:a så hoppar man till left
    'if B0 = 4 then right ;om man får en 4:a så hoppar man till right
    'if B0 = 5 then nomove ;om man får in en 5:a så hoppar man till nomove
    'goto start ;Picen hoppar nu till start

    'forward:
    'poke porta, 10 ;Här skickar picen ut nått så att den går framåt (poke?)
    'goto start ; Gå tillbaka till start

    'backward:
    'poke porta, 5 ;Här skickar picen ut nått så att den går bakåt (poke?)
    'goto start ; Gå tillbaka till start

    'right:
    'poke porta, 6 ;Här skickar picen ut nått så att den går åt höger (poke?)
    'goto start ; Gå tillbaka till start

    'left:
    'poke porta, 9 ;Här skickar picen ut nått så att den går åt vänster (poke?)
    'goto start ; Gå tillbaka till start

    'nomove:
    'poke porta, 0 ;Här skickar picen inte ut nått vilket resulterar i att den står still
    'goto start ;Gå tillbaka till start
    'end

    ' TX CODE:
    'DEFINE OSC 4
    '@__config _XT_OSC & _WDT_ON & _CP_OFF

    'symbol trisb = 134
    'symbol trisa = 133
    'symbol portb = 6
    'symbol porta = 5
    'low 1
    'input 0
    'input 2

    'start:
    'pot 0,50,B0 ; berättar på vilken I/O ena potten finns

    'pot 2,50,B1 ; berättar på vilken I/O andra potten finns
    'B0 = B0 * 5
    'B1 = B1 * 5
    'y:
    'if B0 < 100 then yf ; om man drar potten på B0 framåt så hoppar picen till yf
    'if B0 > 150 then yb ; om man drar potten på B0 bakåt så hoppar picen till yb

    'x:
    'if B1 < 100 then xr ; om man drar potten på B1 åt höger så hoppar picen till xr
    'if B1 > 150 then xl ; om man drar potten på B1 åt vänster så hoppar picen till xl
    'serout 1,n9600,(5) ; den skickar (5) till mottagaren som gör att den står still
    'goto start ; Picen hoppar tillbaka till start

    'yf:
    'serout 1,n9600,(2) ; den skickar (2) till mottagaren som gör att den kör framåt
    'goto start

    'yb:
    'serout 1,n9600,(1) ; den skickar (1) till mottagaren som gör att den backar
    'goto start

    'xl:
    'serout 1,n9600,(3) ; den skickar (3) till mottagaren som gör att den svänger vänster
    'goto start

    'xr:
    'serout 1,n9600,(4) ; den skickar (4) till mottagaren som gör att den svänger höger
    'goto start

    'end

    ' TX CODE:
    'DEFINE OSC 4
    '@__config _XT_OSC & _WDT_ON & _CP_OFF

    'symbol trisb = 134
    'symbol trisa = 133
    'symbol portb = 6
    'symbol porta = 5
    'low 1
    'input 0
    'input 2

    'start:
    'pot 0,50,B0 ; berättar på vilken I/O ena potten finns

    'pot 2,50,B1 ; berättar på vilken I/O andra potten finns
    'B0 = B0 * 5
    'B1 = B1 * 5
    'y:
    'if B0 < 100 then yf ; om man drar potten på B0 framåt så hoppar picen till yf
    'if B0 > 150 then yb ; om man drar potten på B0 bakåt så hoppar picen till yb

    'x:
    'if B1 < 100 then xr ; om man drar potten på B1 åt höger så hoppar picen till xr
    'if B1 > 150 then xl ; om man drar potten på B1 åt vänster så hoppar picen till xl
    'serout 1,n9600,(5) ; den skickar (5) till mottagaren som gör att den står still
    'goto start ; Picen hoppar tillbaka till start

    'yf:
    'serout 1,n9600,(2) ; den skickar (2) till mottagaren som gör att den kör framåt
    'goto start

    'yb:
    'serout 1,n9600,(1) ; den skickar (1) till mottagaren som gör att den backar
    'goto start

    'xl:
    'serout 1,n9600,(3) ; den skickar (3) till mottagaren som gör att den svänger vänster
    'goto start

    'xr:
    'serout 1,n9600,(4) ; den skickar (4) till mottagaren som gör att den svänger höger
    'goto start

    'end

    Attached Images Attached Images  

  3. #3
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    You have not made the variables. Please look at the manual.
    And why do all of the lines have a comment " ' " ?

    Du har inte gjord den växlande. Behaga blick for handboken. Och varför gör all om linjen har en kommentera " ' "?
    Dave
    Always wear safety glasses while programming.

  4. #4
    Join Date
    Aug 2008
    Posts
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    Smile ruf-bot

    Dear mackrackit thank you for beautiful lessons bicbasic
    More and pacinencia my ficol very short time.
    I ask for my descupa falhas.Eu I was very interested in the project and much more tificio to me.
    You have a person I very helpful and very eficinte.
    A hug. (That God elumine their paths)

  5. #5
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    Hi Cesar35, I took some time to look at this code, truthfully I have not studied PBasic the $99 version, it appears it's syntax is a little different from PBasicPro, it spit it out patoey! Are you using the $99 version or are you using the Pro $250 version ? If using the Pro version the code below will compile. Will it run? Do not know. I compiled for 16F84A.
    Code:
    '****************************************************************
    '*  Name    : RufBot TX.BAS                                      *
    '*  Author  : [select VIEW...EDITOR OPTIONS]                    *
    '*  Notice  : Copyright (c) 2008 [select VIEW...EDITOR OPTIONS] *
    '*          : All Rights Reserved                               *
    '*  Date    : 11/16/08                                          *
    '*  Version : 1.0                                               *
    '*  Notes   :                                                   *
    '*          :                                                   *
    '****************************************************************
    
    include "modedefs.bas"
    
    trisb = 134
     trisa = 133
     portb = 6
     porta = 5
    low 1
    input 0
    input 2
    B0 var byte
    B1 var byte
    start:
    pot 0,50,B0
    
    pot 2,50,B1
    B0 = B0 * 5
    B1 = B1 * 5
    y:
    if B0 < 100 then yf
    if B0 > 150 then yb
    
    x:
    if B1 < 100 then xr
    if B1 > 150 then xl
    serout 1,n9600,[5]
    goto start
    
    yf:
    serout 1,n9600,[2]
    goto start
    
    yb:
    serout 1,n9600,[1]
    goto start
    
    xl:
    serout 1,n9600,[3]
    goto start
    
    xr:
    serout 1,n9600,[4]
    goto start
    
    end
    If you do not believe in MAGIC, Consider how currency has value simply by printing it, and is then traded for real assets.
    .
    Gold is the money of kings, silver is the money of gentlemen, barter is the money of peasants - but debt is the money of slaves
    .
    There simply is no "Happy Spam" If you do it you will disappear from this forum.

  6. #6
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    Look, behind you.
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    Default

    Quote Originally Posted by mackrackit View Post
    You have not made the variables. Please look at the manual.
    And why do all of the lines have a comment " ' " ?

    Du har inte gjord den växlande. Behaga blick for handboken. Och varför gör all om linjen har en kommentera " ' "?
    Hi Dave, the $99 pbasic has automatic variables B0 B1 W0, whereas the PRO version does not sec. 10.5, throwback to STAMPS.
    If you do not believe in MAGIC, Consider how currency has value simply by printing it, and is then traded for real assets.
    .
    Gold is the money of kings, silver is the money of gentlemen, barter is the money of peasants - but debt is the money of slaves
    .
    There simply is no "Happy Spam" If you do it you will disappear from this forum.

  7. #7
    Join Date
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    Location
    Wellton, U.S.A.
    Posts
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    Default

    Quote Originally Posted by Joe S. View Post
    Hi Dave, the $99 pbasic has automatic variables B0 B1 W0, whereas the PRO version does not sec. 10.5, throwback to STAMPS.
    Well that is what I get for assuming things. I assumed the $99 version just lacked some features.

    Guess it is time for me to RTFM
    Dave
    Always wear safety glasses while programming.

  8. #8
    Join Date
    Aug 2008
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    Smile ruf-bot

    Quote Originally Posted by Joe S. View Post
    Hi Dave, the $99 pbasic has automatic variables B0 B1 W0, whereas the PRO version does not sec. 10.5, throwback to STAMPS.

    Dear Joe S compile again not funciona.eu
    I'm using picbasic pro demo 250.
    And rx have to use B0 var byte
    Var B1 byte. thanks.

  9. #9


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    Default rufbot help

    hi
    bro i also tried to realise that rufbot and encountered the same problem
    please if you peopla can help me out with the code???????????

    thank u

  10. #10
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    Default rufbot

    '************************************************* ***************
    '* Name : RX.BAS *
    '* Author : [select VIEW...EDITOR OPTIONS] *
    '* Notice : Copyright (c) 2008 [select VIEW...EDITOR OPTIONS] *
    '* : All Rights Reserved *
    '* Date : 18/11/2008 *
    '* Version : 1.0 *
    '* Notes : *
    '* : *
    '************************************************* ***************
    include "modedefs.bas"

    DEFINE OSC 4

    @ DEVICE PIC16F84A 'iþlemci 16F628
    @ DEVICE PIC16F84A, WDT_On
    @ DEVICE PIC16F84A, PWRT_ON
    @ DEVICE PIC16F84A, PROTECT_OFF
    @ DEVICE PIC16F84A, XT_OSC

    PORTA=0
    TRISA=0
    PORTB=0
    TRISB=%00000010


    B0 var byte
    B1 var byte

    prestart: pause 400
    poke porta, 10 ' %00001010
    pause 200
    poke porta, 5 ' %00000101
    pause 200
    poke porta, 6 ' %00000110
    pause 200
    poke porta, 9 ' %00001001
    pause 200
    poke porta, 0 '
    pause 200

    start: serin PORTB.1,N9600,B0
    if B0 = 1 then forward
    if B0 = 2 then backward
    if B0 = 3 then left
    if B0 = 4 then right
    if B0 = 5 then nomove
    goto start

    forward: poke porta, 10
    goto start

    backward: poke porta, 5
    goto start

    right: poke porta, 6
    goto start

    left: poke porta, 9
    goto start

    nomove: poke porta, 0
    goto start
    end



    '************************************************* ***************
    '* Name : tx.BAS *
    '* Author : [select VIEW...EDITOR OPTIONS] *
    '* Notice : Copyright (c) 2008 [select VIEW...EDITOR OPTIONS] *
    '* : All Rights Reserved *
    '* Date : 18/11/2008 *
    '* Version : 1.0 *
    '* Notes : *
    '* : *
    '************************************************* ***************
    include "modedefs.bas"

    DEFINE OSC 4

    @ DEVICE PIC16F84A 'iþlemci 16F628
    @ DEVICE PIC16F84A, WDT_On
    @ DEVICE PIC16F84A, PWRT_ON
    @ DEVICE PIC16F84A, PROTECT_OFF
    @ DEVICE PIC16F84A, XT_OSC

    trisb = %10000110 '134
    trisa = %10000101 '133
    portb = 6
    porta = 5
    low 1
    input 0
    input 2
    B0 var byte
    B1 var byte

    start: pot PORTB.0,50,B0
    pot PORTB.2,50,B1
    B0 = B0 * 5
    B1 = B1 * 5

    y: if B0 < 100 then GOSUB yf
    if B0 > 150 then GOSUB yb

    x: if B1 < 100 then GOSUB xr
    if B1 > 150 then GOSUB xl

    serout PORTB.1,n9600,[5]
    goto start

    yf: serout PORTB.1,n9600,[2]
    return

    yb: serout PORTB.1,n9600,[1]
    return

    xl: serout PORTB.1,n9600,[3]
    return

    xr: serout PORTB.1,n9600,[4]
    return

    end

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