Code: Why is this code greater than 2000 words?


Closed Thread
Results 1 to 10 of 10
  1. #1
    Join Date
    May 2007
    Posts
    2

    Default Code: Why is this code greater than 2000 words?

    Hi Guys,

    I am new to PICs and picbasic pro, and an using a PIC 16F628a. I have a program up and running, but I seem to have run out of space on my PIC. The 628 has a 2000 word limit, and it seems that my compiled code exceeds that. I don't quite understand what in the code amounts to one word of data. Is it possible to take a peek at my code and see what is taking up so much space, am I doing something wrong, or is this normal for the commands I am using?

    Right know I have commented out several blocks of code that use the pulsout command to generate a pwm signal to move a servo. I have commented them so that the code remains below 2000 words. With those blocks it grows to roughly 2300 words.

    I appreciate the help,
    Andreas
    Attached Files Attached Files

  2. #2
    Join Date
    Sep 2004
    Location
    montreal, canada
    Posts
    6,898


    Did you find this post helpful? Yes | No

    Default

    Actually, it compile 1808 word here. if you need to use PULSOUT often , just create a subroutine(or macro) and pass the parameters in. But frankly... Pulsout is nothing more than

    High
    PAUSEUS xxxx
    Low

    you could still upgrade to a 16F88 or 16F648A

    Also, apply the same rule to every code you use 2,3,4,5 times such as this section
    Code:
    RawCompass = (A_Curve - LowLimit) * Scale 
    Compass = ((RawCompass/10) * 4) /10 
    Heading = Compass + 1800  
    
    if Heading  > ActuateOn and Heading  < ActuateOff then
    high PortB.4
    In Section A, B ,C, D. Sure there's some variant between them, but sure you can reduce the whole thing.
    Last edited by mister_e; - 1st June 2007 at 03:30.
    Steve

    It's not a bug, it's a random feature.
    There's no problem, only learning opportunities.

  3. #3
    Join Date
    May 2007
    Posts
    2


    Did you find this post helpful? Yes | No

    Default

    yes, it compiles at 1800 now because I commented out the sections that deal with servo control. So the best method of reducing the size is to create subroutines for repeated code blocks?

  4. #4
    Join Date
    May 2004
    Location
    NW France
    Posts
    3,611


    Did you find this post helpful? Yes | No

    Wink Think simple ...

    Hi, Andreas

    A little thing ... you use a 4Mhz crystal ...

    no use, then, to keep WORDS for pulse length : result always will be between 50 and 250 ... so BYTES will fit.

    Will save much room ( and time ) in the calculation part !!!

    But if you want to use 20 Mhz crystal ... you have to keep the WORDS.

    Alain
    Last edited by Acetronics2; - 1st June 2007 at 16:36.
    ************************************************** ***********************
    Why insist on using 32 Bits when you're not even able to deal with the first 8 ones ??? ehhhhhh ...
    ************************************************** ***********************
    IF there is the word "Problem" in your question ...
    certainly the answer is " RTFM " or " RTFDataSheet " !!!
    *****************************************

  5. #5
    T.Jackson's Avatar
    T.Jackson Guest


    Did you find this post helpful? Yes | No

    Post "Reuse-ability"

    The term "reuse-ability" springs to mind. For example, you could create a routine for PULSOUT and pass allocated variables to it, resulting in just one instance of the PULSOUT (this will certainly save space)

    Code:
    GOSUB Do_Pulse
    
    Do_Pulse:
       PULSOUT IO_Pin, Duration
    RETURN
    <lu>
    <li> Just declare IO_Pin and duration as variables that are specific to the purpose.</li>
    </lu>
    Last edited by T.Jackson; - 1st June 2007 at 16:45.

  6. #6
    Join Date
    May 2004
    Location
    NW France
    Posts
    3,611


    Did you find this post helpful? Yes | No

    Wink Nice flight stabilizer...

    just missing ref. to a twin axis gyroscope sensor ... IDG 300 ???



    << if Ratio < 100 And Ratio > 0 then ... >>

    other room to save : Ratio is ALWAYS > 0 ( Coz. PbP only works with POSITIVE INTEGERS !!! ) ...

    << Alpha = Ratio*11 + 732*10 >>

    Why not directly write " Alpha = Ratio*11 + 7320 "

    saves one 16x16 multiplication !!!


    Was just some examples ...


    Alain
    ************************************************** ***********************
    Why insist on using 32 Bits when you're not even able to deal with the first 8 ones ??? ehhhhhh ...
    ************************************************** ***********************
    IF there is the word "Problem" in your question ...
    certainly the answer is " RTFM " or " RTFDataSheet " !!!
    *****************************************

  7. #7
    skimask's Avatar
    skimask Guest


    Did you find this post helpful? Yes | No

    Default

    Quote Originally Posted by DrDreas View Post
    yes, it compiles at 1800 now because I commented out the sections that deal with servo control. So the best method of reducing the size is to create subroutines for repeated code blocks?
    Just had a look, how about some of this:

    Combine math in this chunk of code if possible:
    Alpha=Ratio*51 + 532*10
    Alpha=Alpha/10

    Instead of /2, use >> 1 (shift right by one bit = divide by 2), example:
    if Alpha < (ServoArc/2) then.......becomes:
    if Alpha < ( ServoArc >> 1 ) then

    Same thing with any multiply or divide by a power of two, use a shift << for multiply, shift >> for divide

    Like Ace said, combine your subroutines a bit:

    SectionA:
    RawCompass=(UpLimit - A_Curve) * Scale: gosub FIXCOMPASS
    Compass=((RawCompass/10) << 2) /10
    Heading=Compass
    if Heading > ActuateOn and Heading < ActuateOff then
    GOSUB SUBSECTION1
    else
    GOSUB SUBSECTION2
    endif
    GoTO Mainloop ' Do it indefinitely

    SectionB:
    RawCompass=(B_Curve - LowLimit) * Scale : gosub FIXCOMPASS
    CrossZero=Compass + 2700
    if CrossZero >= 3600 then SectionBA
    Heading=CrossZero
    if Heading > ActuateOn and Heading < ActuateOff then
    GOSUB SUBSECTION1
    else
    GOSUB SUBSECTION2 (and so on, but the rest aren't boldfaced for emphasis)
    endif
    GoTO Mainloop ' Do it indefinitely

    SectionBA: ZeroCross=CrossZero -3600 :Heading=ZeroCross
    if Heading > ActuateOn and Heading < ActuateOff then
    GOSUB SUBSECTION1
    else
    GOSUB SUBSECTION2
    endif
    GoTO Mainloop ' Do it indefinitely

    SectionC:
    RawCompass=0:RawCompass=(UpLimit - B_Curve) * Scale
    gosub FIXCOMPASS : Heading=Compass + 900
    if Heading > ActuateOn and Heading < ActuateOff then
    GOSUB SUBSECTION1
    else
    GOSUB SUBSECTION2
    endif
    GoTO Mainloop ' Do it indefinitely

    SectionD:
    RawCompass=(A_Curve - LowLimit) * Scale : gosub FIXCOMPASS
    Heading=Compass + 1800
    if Heading > ActuateOn and Heading < ActuateOff then
    GOSUB SUBSECTION1
    else
    GOSUB SUBSECTION2
    endif
    GoTO Mainloop ' Do it indefinitely

    Calibrate: IF A_Curve > 2048 THEN UpLimit=A_Curve ' Establish the actual upper limit
    If A_Curve < 2048 THEN LowLimit=A_Curve ' Establish the actual lower limit
    Spread=9000 / (UpLimit - LowLimit):Scale=(Spread * 10) >> 2:Return


    SUBSECTION1:
    high PortB.4: pulseWidth=2000:lowTime=20000 - pulsewidth:Low Servo
    Pulsout Servo, pulseWidth/10:Pauseus lowTime
    return

    SUBSECTION2:
    LOW PortB.4: pulseWidth=1500:lowTime=20000 - pulsewidth:Low Servo
    Pulsout Servo, pulseWidth/10:Pauseus lowTime
    return

    FIXCOMPASS:
    Compass=((RawCompass/10) << 2) /10
    return


    That might get your program on the chip. There's a couple of other optimizations relating to Bank'ing your variables, but that's a bit of an advanced subject. If the program still doesn't fit, re-post what you've got...maybe more optimizations will get 'er in there.

  8. #8
    Join Date
    Sep 2004
    Location
    montreal, canada
    Posts
    6,898


    Did you find this post helpful? Yes | No

    Default

    Here the multiple used math is more revealant than Pulsout Itself. Yeah i still refer to the same method to measure the code size... let's see

    Code:
    <font color="#000080">@ __CONFIG  _INTRC_OSC_NOCLKOUT &amp; _MCLRE_ON  &amp;  _LVP_OFF &amp; _WDT_OFF &amp; _PWRTE_ON  &amp; _BODEN_ON  
        </font>PORTB=0
        TRISB=0
        Led1    <font color="#000080">VAR </font>PORTB.0
        Led2    <font color="#000080">VAR </font>PORTB.1
        Led3    <font color="#000080">VAR </font>PORTB.2
        Led4    <font color="#000080">VAR </font>PORTB.3
        Led5    <font color="#000080">VAR </font>PORTB.4
        Led6    <font color="#000080">VAR </font>PORTB.5
        Led7    <font color="#000080">VAR </font>PORTB.6
        Led8    <font color="#000080">VAR </font>PORTB.7
        ByteA   <font color="#000080">VAR BYTE
        </font>ByteB   <font color="#000080">VAR BYTE
        </font>Worda   <font color="#000080">VAR WORD
        
        </font>PORT    <font color="#000080">VAR BYTE
        </font>DURATION <font color="#000080">VAR WORD
        GOTO </font>Start
        <font color="#000080">ASM
    HOGSTART MACRO
    BLOCKSTART=$
        ENDM
        
    HOGEND  MACRO BLOCKNAME
    BLOCKNAME = $-BLOCKSTART
        ENDM
    
    CUSTOM_PULSOUT MACRO PORT, PIN, DURATION, BYTEA
        PULSOUT?TC PORT,PIN,DURATION
        MOVE?CB BYTEA,_ByteA
        L?CALL _DO_CALC
        ENDM
    ENDASM
    
    </font>DO_CALC:
        ByteB=50+ByteA
        Worda=(ByteA+ByteB)*100
        <font color="#000080">RETURN
    
    </font>Start:
        @   HOGSTART            
        <font color="#000080">PULSOUT  </font>Led1,10000
        ByteA=10
        ByteB=50 + ByteA
        Worda=(ByteA+ByteB)*100
        
        <font color="#000080">PULSOUT  </font>Led2,10000
        ByteA=20
        ByteB=50 + ByteA
        Worda=(ByteA+ByteB)*100
    
        <font color="#000080">PULSOUT  </font>Led3,10000
        ByteA=30
        ByteB=50 + ByteA
        Worda=(ByteA+ByteB)*100
    
        <font color="#000080">PULSOUT  </font>Led4,10000
        ByteA=40
        ByteB=50 + ByteA
        Worda=(ByteA+ByteB)*100
        @   HOGEND ____MULTIPLEPULSOUT
        
        <font color="#000080">ASM
            HOGSTART
            CUSTOM_PULSOUT _Led1,10000,10
            CUSTOM_PULSOUT _Led2,10000,20
            CUSTOM_PULSOUT _Led3,10000,30
            CUSTOM_PULSOUT _Led4,10000,40
            HOGEND ____MACRO_CUSTOM_PULSOUT
        ENDASM   
        
    </font>SPIN: <font color="#000080">GOTO </font>SPIN
    Compile this with MPASM, and open the according .LST file... and discover that...
    Quote Originally Posted by ...LST file
    SYMBOL TABLE
    LABEL VALUE

    ____MACRO_CUSTOM_PULSOUT 0000002C
    ____MULTIPLEPULSOUT 00000074
    2c=44 decimal
    74=116 Decimal

    here the simple macro and sub call will use 116/44=~2.6 time less code and make the code MUCH MORE readable... at least to me.. case not.. hum, hum, just fart in Darrel's direction

    How handy they are
    Last edited by mister_e; - 1st June 2007 at 18:40.
    Steve

    It's not a bug, it's a random feature.
    There's no problem, only learning opportunities.

  9. #9
    skimask's Avatar
    skimask Guest


    Did you find this post helpful? Yes | No

    Default

    Quote Originally Posted by mister_e View Post
    How handy they are
    The farts or the macros?

  10. #10
    Join Date
    Sep 2004
    Location
    montreal, canada
    Posts
    6,898


    Did you find this post helpful? Yes | No

    Default

    mmm, hard to tell
    Steve

    It's not a bug, it's a random feature.
    There's no problem, only learning opportunities.

Similar Threads

  1. Manchester coding/decoding Code help
    By financecatalyst in forum Code Examples
    Replies: 0
    Last Post: - 25th August 2009, 20:05
  2. Reading in Manchester code
    By brid0030 in forum Code Examples
    Replies: 0
    Last Post: - 10th March 2009, 22:55
  3. How much code space do PBP statements use.
    By Darrel Taylor in forum Code Examples
    Replies: 5
    Last Post: - 13th February 2009, 22:31
  4. Loop with two motor and 2 sensors
    By MrRoboto in forum mel PIC BASIC
    Replies: 4
    Last Post: - 9th December 2008, 00:40
  5. Making Program Code Space your playground...
    By Melanie in forum Code Examples
    Replies: 15
    Last Post: - 19th July 2008, 09:26

Members who have read this thread : 1

You do not have permission to view the list of names.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts