Activation problem!


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  1. #1
    Join Date
    Mar 2011
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    Default Activation problem!

    Hi All!
    Just bought and downloaded PBP 3.1. It seems to accept my activation code however it still says it is a trial version!
    Any ideas? Do I have to completely uninstall PBP and re-install it for the activation code to take?

    Thanks, Ed

  2. #2
    Join Date
    Jan 2005
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    Montreal, Quebec, Canada
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    Default Re: Activation problem!

    No idea here. I have to buy it to try it out.

    Edit: did you reboot?

    Robert
    My Creality Ender 3 S1 Plus is a giant paperweight that can't even be used as a boat anchor, cause I'd be fined for polluting our waterways with electronic devices.

    Not as dumb as yesterday, but stupider than tomorrow!

  3. #3
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    Mar 2011
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    Default Re: Activation problem!

    Thanks, turned out a new activation code is sent when you buy the upgrade and I was using the wrong code!!!

  4. #4


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    Default Re: Activation problem!

    Where is there a list of the new features in PBP 3.1? I would like to know if it's worth buying.

  5. #5
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    Default Re: Activation problem!

    Best I could find was in the email from MeLabs:

    New device libraries support the latest PIC microcontrollers in PBP 3.1. This includes support for PIC18FxxK40, PIC16F183xx, PIC16F188xx PIC16F153xx, PIC16F177x, PIC10F32x devices. Among the features offered in the new devices are Peripheral-Pin-Select (PPS - allows you to specify peripheral-pin locations) and 128K of code space in a 40-pin package. Long awaited in PBP, the 10F320/322 offers a tiny SOT6 package with midrange architecture and 64 bytes of RAM.
    Robert
    My Creality Ender 3 S1 Plus is a giant paperweight that can't even be used as a boat anchor, cause I'd be fined for polluting our waterways with electronic devices.

    Not as dumb as yesterday, but stupider than tomorrow!

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