HELP WITH SOME Nbit MATH


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  1. #1
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    Default HELP WITH SOME Nbit MATH

    HI guys ,
    i have been trying to get N-BIT Math equivalent equation to the following commands
    if A_32bit < B_32bit then
    B_32bit = A_32bit
    PBP_X = PBP_Y
    endif

    if A_32bit> C_32bit then
    C_32bit = A_32bit
    PBP_X = PBP_Z
    endif


    N bit math allows for compare command using DT wraper (@ MATH_CMP _A, _B ; Compare Pvars - result in M_EQ and M_GTE bits)
    this actually means
    "M_CMP Z <=> X -> STATUS Compare registers Z and X. Comparison results are returned in the STATUS register. If register Z==X, the Z-bit of the STATUS register is set. If register Z=>X, the C-bit of the STATUS register is set.


    looking at the notes on the command
    http://avtanski.net/projects/math/
    http://www.picbasic.co.uk/forum/showthread.php?t=12433

    in this example there is mix of 32 nbit Nmath varables that then if true select PBP varables

    i can not see a lessthan (<) option in this description of equation and its not clear how i can use the result to then do further work to the PBP varables in the above equation as yet

    some help on how to get the compare command to do the above would be great

    Cheers

    Sheldon

  2. #2
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    Default Re: HELP WITH SOME Nbit MATH

    Look at this:
    Code:
    MATH_CMP  macro Zin, Xin    ; Compare Pvars - result in M_EQ and M_GTE bits
        MOVE?PP  Zin, REG_Z          ; Z <=> X -> STATUS(C,Z)
        MOVE?PP  Xin, REG_X
        CLRFSR                       ; clear FSR first
        L?CALL   M_CMP
        MOVE?TT  STATUS,Z, _M_EQ     ; STATUS,Z set if Z == X
        MOVE?TT  STATUS,C, _M_GTE    ; STATUS,C set if Z => X;
      endm
    If I understand Darrel's code then:
    • If Z and X are equal you have set M_EQ and M_GTE
    • If Z is greater than X, bit M_GTE is set, bit M_EQ is 0
    • If Z is less than X, M_GTE and M_EQ are 0
    EDIT:
    PBP code should look like this:
    IF M_EQ=1 AND M_GTE=1 THEN
    'Z = X
    ELSEIF M_EQ=0 AND M_GTE=1 THEN
    'Z > X
    ELSE 'M_EQ=0 AND M_GTE=0
    'Z < X
    ENDIF
    Last edited by pedja089; - 23rd March 2016 at 16:00.

  3. #3
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    Default Re: HELP WITH SOME Nbit MATH

    thanks that make a bit more sense to me now

    i had only used the M_GTE flag = 0 for < values
    and M_GTE_flag = 1 for > values
    Code:
    @  MATH_CMP _Result_32bit , _Slow_Sublap_32bit            ' Compare Pvars - result in M_EQ and M_GTE bits - if sublap result < slow_sublap then slow_sublap = sublap resutl
                      @  MOVE?PB  _M_GTE, _glc_s                                ' get result of compare ( Z=>X) into a tmp PBP byte                                                         
                      if glc_s = 0  then                                        ' if result is 0 then compare sublap < slow_sublap = true 
                         @  MOVE?PP  _Result_32bit , _Slow_Sublap_32bit         ' copy the sublap time to slow_sublap time 
                    etc ......
    which is not correct i think

    i am using the nmath for time to sort out fastest , slowest times from a record
    each record shows time value for each lap

    base method is
    tmp0 = 0
    slowlap = 0
    fastlap = 0

    loop:
    get a lap time & its record ref
    convert time to secs_result
    secs_result - tmp0 ' to get lap time in sec
    tmp0 = secs_result ' copy last time into tmp for next loop
    if sec_result < slowlap then
    slowlap = sec_result
    store other pbp records
    endif

    if sec_result > fastlap then
    fastlap = sec_result
    store other pbp records
    endif
    endloop

  4. #4
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    Default Re: HELP WITH SOME Nbit MATH

    You are over complicated this
    Code:
    @  MOVE?PB  _M_GTE, _glc_s                                ' get result of compare ( Z=>X) into a tmp PBP byte   THIS IS NOT CORRECT!!!                                            
    if glc_s = 0  then                                        ' if result is 0 then compare sublap < slow_sublap = true
    Look at lines 25 and 26 of DT's include:
    Code:
    M_EQ            VAR BIT   ; Equal to, for CMP
    M_GTE           VAR BIT   ; Greater than or Equal to, for CMP
    M_GTE and M_EQ are PBP variables(bit).
    So you don't need to copy them or what ever MOVE?PB will do to bit. Just use it as any variable in pbp.
    Look at my example, and use it that way to make life little bit easier
    EDIT (again):
    Look at lines 201 and 202
    Code:
        MOVE?TT  STATUS,Z, _M_EQ     ; STATUS,Z set if Z == X
        MOVE?TT  STATUS,C, _M_GTE    ; STATUS,C set if Z => X;
    They move results from PIC STATUS register to bit defined at line 25 and 26.

  5. #5
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    Default Re: HELP WITH SOME Nbit MATH

    ok thanks pedja , it was 2am when i was writting this code

    cheers

    sheldon

  6. #6
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    Default Re: HELP WITH SOME Nbit MATH

    by the way i found the Nmath does not like array varables eg @MOVE?BP _ARRAY[1] , TMP_32BIT ' copy value in array into tmp nmath var

    well that section is done i think, but now i want to do an avg lap time and return the values from sec into day/hours/min/sec

    i have total secs for event / laps completed = sec per lap ( 32bit result + remainder)

    now need to get it back in to sec , min, hours/ days using nmath

  7. #7
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    Default Re: HELP WITH SOME Nbit MATH

    This is ASM code:
    Code:
    @MOVE?BP _ARRAY[1] , TMP_32BIT
    In ASM arrays are not defined. Instead of defining each byte or word or long of array ASM use base address(like _Array) and offset.
    So if your array is byte I think that you can do it like this for array[1]
    Code:
    @MOVE?BP _ARRAY+1 , TMP_32BIT
    'TMP_32BIT=Array[2]
    @MOVE?BP _ARRAY+2 , TMP_32BIT
    For word
    Code:
    TMP_32BIT=Array[1]
    @MOVE?WP _ARRAY+2 , TMP_32BIT
    TMP_32BIT=Array[2]
    @MOVE?WP _ARRAY+4 , TMP_32BIT ;Because each word in array uses 2 bytes, you increase index by 2.
    For long index are 4,8 etc... Index must be constants!
    For variable index is much easier to use temporally variable to hold result, than to work with pointers, etc in ASM. It can be done, I think that I post somewhere i TFT topic code for that.
    Example for variable index:
    Code:
    pbpTmp VAR BYTE/ WORD/LONG
    pbpTmp = Array[i]
    @MOVE?BP _pbpTmp  , TMP_32BIT
    Last edited by pedja089; - 24th March 2016 at 09:00.

  8. #8
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    Default Re: HELP WITH SOME Nbit MATH

    Here is generated array definition and macros from LST file
    Code:
    ; C:\USERS\ADMIN\DESKTOP\NEW FOLDER (5)\UNTITLED.PBP    00011   A00022  ArrayB var byte[10]
    _ArrayB                         EQU     RAM_START + 022h
    ; C:\USERS\ADMIN\DESKTOP\NEW FOLDER (5)\UNTITLED.PBP    00012   A0002C  ArrayW var word[10]
    _ArrayW                        EQU     RAM_START + 02Ch
    ; C:\USERS\ADMIN\DESKTOP\NEW FOLDER (5)\UNTITLED.PBP    00013   A00040  ArrayL var long[10]
    _ArrayL                         EQU     RAM_START + 040h
    
    ; C:\USERS\ADMIN\DESKTOP\NEW FOLDER (5)\UNTITLED.PBP    00015   Arrayb[1]=ArrayB[2]
    MOVE?BB _ArrayB + 00002h, _ArrayB + 00001h
    
    ; C:\USERS\ADMIN\DESKTOP\NEW FOLDER (5)\UNTITLED.PBP    00016   Arrayw[1]=ArrayW[2]
    MOVE?WW _ArrayW + 00004h, _ArrayW + 00002h
    
    ; C:\USERS\ADMIN\DESKTOP\NEW FOLDER (5)\UNTITLED.PBP    00017   ArrayL[1]=ArrayL[2]
    MOVE?NN _ArrayL + 00008h, _ArrayL + 00004h
    For this test code
    Code:
    ArrayB var byte[10]
    ArrayW var word[10]
    ArrayL var long[10]
    
    Arrayb[1]=ArrayB[2]
    Arrayw[1]=ArrayW[2]
    ArrayL[1]=ArrayL[2]
    I hope that my explanation are understandable, my English is not good as my PBP .
    Please, feel free to correct me.

  9. #9
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    Default Re: HELP WITH SOME Nbit MATH

    ok ill give that a go , the array that have been defined were existing sdc_buffer of 255bytes that i use for data transfer to spi chips so all this is about building the buffers ready to write the records for this section


    i have the time in sec / laps count = lap time avg (result + remander) in sec
    this then needs to be placed in to the record as days/hour/mins/sec/100th
    here is the fisrt attempt in nbit math for this

    Code:
     '------- NbIT Math 32bit length  get lap average time value -------------
        glc_s = SDC_buffer[24]                             ' get the current lap count into tmp var ( Nmath wont allow indexed var) 
       
        @ MOVE?BP _glc_s,_Tmp32bit_1                        ' copy lap value into tmp1 
        @ MATH_DIV _Tmp32bit_3,_Tmp32bit_1,_Result_32bit    ' Tmp32bit_3 hold last lap time  div total laps  = lap time in secs , REg_Z holds remainder sec 
        @ MOVE?PB  REG_Z, _glc_s                            ' copy sec remainder to tmp pbp var ( non indexed)
          SDC_buffer[44] = glc_s                            ' copy remainder to AVG lap time 1/100th buffer 
        
        @ MOVE?CP 60,_Tmp32bit_1                            ' copy 60 value into tmp1 for minutes div 
        @ MATH_DIV _Result_32bit,_Tmp32bit_1,_Tmp32bit_3    ' Result_32bit ( laps in sec div 60 = minutes  Reg_Z holds remainder sec           
        @ MOVE?PB  REG_Z, _glc_s                            ' copy min remainder to tmp pbp var ( non indexed)
          SDC_buffer[45] = glc_s                            ' copy min remainder to AVG lap time secs buffer 
       
        @ MATH_DIV _Tmp32bit_3,_Tmp32bit_1,_Result_32bit    ' _Tmp32bit_3 (laps in mins div 60 = hours ,Reg_Z holds remainder mins 
        @ MOVE?PB  REG_Z, _glc_s                            ' copy hour remainder to tmp pbp var ( non indexed)
          SDC_buffer[46] = glc_s                            ' copy hour remainder to AVG lap time mins buffer 
     
        @ MOVE?CP 24,_Tmp32bit_1                            ' copy 24 value into tmp1 for days div 
        @ MATH_DIV _Result_32bit,_Tmp32bit_1,_Tmp32bit_3    ' Result_32bit ( laps in hours  div 24 = days  Reg_Z holds remainder hours     
        @ MOVE?PB  REG_Z, _glc_s                            ' copy days remainder to tmp pbp var ( non indexed)
          SDC_buffer[47] = glc_s                            ' copy days remainder to AVG lap time hours buffer 
        
        @ MOVE?PW _Tmp32bit_3,_glc_s                        ' copy days result to tmp pbp var ( byte size max value = 7)  
          glc_s = glc_s << 5                                ' move day value to bit7-5 from bit2-0 
          SDC_buffer[47] = glc_s + SDC_buffer[47]           ' assemble days + hours to  AVG lap time day/hours buffer

  10. #10
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    Default Re: HELP WITH SOME Nbit MATH

    I'm not sure, but something might be wrong here...
    Looking at this 2 lines
    glc_s = SDC_buffer[24] ' get the current lap count into tmp var ( Nmath wont allow indexed var)
    @ MOVE?BP _glc_s,_Tmp32bit_1 ' copy lap value into tmp1
    And you sad that you have array of bytes.
    So glc_s is byte, and max time that can hold is 255 sec.
    And then I lost it...
    Why you bother with N bit math if your max result is only byte wide? There is more than 255sec in day, so day will be 0 always, even hour...
    You are doing something fundamentally wrong here.

  11. #11
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    Default Re: HELP WITH SOME Nbit MATH

    ok there is alot more to this that what your seeing here for sure

    the buffers index is used in alot other sections of the code ,
    in this case the buffers as are used as tmp storege and also in some of final assembaly for the section to be writen , the data being assembled is not just from this section but from alot of other parts as well

    this section is to contain fast/slow/avg lap time information , speed calculations for fast/slow laps , sublap ( time between mulit points that make up a lap) , fast/slow sublap times , as well as other data

    this section uses data that has been recorder previously and then this section accumulats the " stats " for that record, that information is then written on the header page for that record , further information is writen after that as well if other options are used , before the next event is started


    i am still in the write code and see phase for this section

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