Conway's Game Of Life - Page 2


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  1. #41
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    Default Re: Conway's Game Of Life

    my first venture into youtube

    life on pic18f26k22@64mhz on 32x64 red,green p10 led panel , with word seeds

    Warning I'm not a teacher

  2. #42
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    Default Re: Conway's Game Of Life

    Just amazing!

    Although I never fully understood that "game" your work looks impressive, especially on this P10 display in wide format.

    Nice job that video on YouTube also!

    Ioannis

  3. #43


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    Default Re: Conway's Game Of Life

    Very nice Richard. What LED's are those?

    Did my thread resurrection encourage you.. LOL

    Can we have a look at your 2048 led code? In particular the word seeds....

    Thanks and very cool.

  4. #44
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    Default Re: Conway's Game Of Life

    Very nice Richard. What LED's are those?
    i'm not absolutely sure , sheldon (longpole) provided me with them in exchange for code to drive them
    they are twocolour p10 modules 16x32

    Did my thread resurrection encourage you.. LOL
    in deed , when i discovered the crc idea for stagnation i had to try it out

    Can we have a look at your 2048 led code? In particular the word seeds....
    i got that wrong its 16x64 ie 1024 leds , it was 32x32 and i got a bit crossed up.
    32x32 was no good for displaying the text seeds

    the display buffers use 1 bit per led per colour the nextgen buffer is byte size per pixel to make calcs easier

    since sheldon "comissioned" the base pbp code i will leave it to him to release it into the wild

    the display in the video is done in C my preferred language
    i can post it if its useful to anyone\
    ps
    the modules are quite tricky to drive and use a fair bit processor time constantly to maintain the pov illusion that looks like a display
    using 1 colour i got 15.6 fps, 2 not so good so far.
    i have not finished measuring or optimising it yet
    Last edited by richard; - 26th May 2020 at 10:15.
    Warning I'm not a teacher

  5. #45


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    Default Re: Conway's Game Of Life

    I now have some text capability on my 16x16 Led 12F1840 'Life' setup.

    Ok it's static boring at the moment 5 byte x 8 bit font, but I also need to work out scrolling etc.

    Useful for menus and changing settings etc.

    I also want to implement a graphic bargraph type display for menus and parameters settings using the three push buttons.

    More digging in the pbpro forum archives needed.

  6. #46
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    Default Re: Conway's Game Of Life

    On EEVBlog I stumbled across a link to an old (1979) issue of BYTE Magazine, in it there's an article on algorithms for this Game of Life thing. Thought it might be interesting:

    https://archive.org/details/byte-mag...e/n91/mode/2up

    Starting at page 90.

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