Wow, sorry, haven't checked the thread for a while.
The EEPROM can be ignored.
You can make the circuit as if it is there, and just omit it.
The data for the message scroller is now read from the pics EEPROM,
and is therefore limited to the EEPROM space in the 16F877.
You can make the circuit as it is, and leave out the buttons.
Then the program will start with the message scroller every time.
If you were asking because you wanted to actually remove game code to free program space
for other stuff, well that should be easy too.
The routines for games are clearly identified in the Picbasic source code provided.
Pls refer to what scalerobotics said
I was unemployed when I did this project, and now work full time with a lot of travel hours.
Were I still unemployed, I might take this up as a challenge and complete it again in Microchip's C30 compiler.
Art.
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