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  1. #81
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    Default Re: SSD1306 INCLUDE for PBP3

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  2. #82
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    Default Re: SSD1306 INCLUDE for PBP3

    if you wish to run the display in inverse colour mode at any time :
    use one of these "usercommands" that are part of the include

    to invert entire display
    SSDC $A7
    to restore it USE
    SSDC $A6
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  3. #83
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    Default Re: SSD1306 INCLUDE for PBP3

    Thanks for information

  4. #84
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    Default Re: SSD1306 INCLUDE for PBP3

    Richard, I am hoping you can help me with an issue I am having making your SSD1306 driver work. Everything is working well except when I display a bitmap with the y axis not set at 0 it cuts the image in half. I have tried with every version of the ssd1306_I2C.INC found in this thread with the same result. Posted here is the code with a simple 16x16 bitmap icon and an image of it displayed at both y=0 and y=4. Any chance you can help sort what is going on here?

    Code:
     '****************************************************************
    '*  Name    : ssd1306_DEMO.PBP                                   *
    '*  Author  : richard                                            *
    '*  Notice  :                                                    *
    '*          :                                                    *
    '*  Date    : 19/11/2017                                         *
    '*  Version :                                                    *
    '*  Notes   :                                                    *
    '*          :FOR pic 18F26K22              SSD1306               *
    '****************************************************************
    #CONFIG
      CONFIG  FOSC = INTIO67
      CONFIG  PLLCFG = ON
      CONFIG  PRICLKEN = OFF
      CONFIG  FCMEN = OFF
      CONFIG  IESO = OFF
      CONFIG  PWRTEN = OFF
      CONFIG  BOREN = SBORDIS
      CONFIG  BORV = 190
      CONFIG  WDTEN = ON
      CONFIG  WDTPS = 32768
      CONFIG  CCP2MX = PORTC1
      CONFIG  PBADEN = OFF
      CONFIG  CCP3MX = PORTB5
      CONFIG  HFOFST = ON
      CONFIG  T3CMX = PORTC0
      CONFIG  P2BMX = PORTB5
      CONFIG  MCLRE = EXTMCLR
      CONFIG  STVREN = ON
      CONFIG  LVP = OFF
      CONFIG  XINST = OFF
      CONFIG  DEBUG = OFF
      CONFIG  CP0 = OFF
      CONFIG  CP1 = OFF
      CONFIG  CP2 = OFF
      CONFIG  CP3 = OFF
      CONFIG  CPB = OFF
      CONFIG  CPD = OFF
      CONFIG  WRT0 = OFF
      CONFIG  WRT1 = OFF
      CONFIG  WRT2 = OFF
      CONFIG  WRT3 = OFF
      CONFIG  WRTC = OFF
      CONFIG  WRTB = OFF
      CONFIG  WRTD = OFF
      CONFIG  EBTR0 = OFF
      CONFIG  EBTR1 = OFF
      CONFIG  EBTR2 = OFF
      CONFIG  EBTR3 = OFF
      CONFIG  EBTRB = OFF
    #ENDCONFIG
    DEFINE OSC 64 
    OSCCON = %11110000           
    
    char var byte
    x    var byte  
    y    var byte    
    BUFF VAR BYTE[16]          
    
    ANSELb = 0
    ANSELA = 0
    ANSELC = 0
    
    ;use this define for hw i2c 
    #define hwi2c 1           'SCL=C.3 & SDA=C.4
    
    ;set and uncomment these to use softi2c
    'SCL var PortC.3      ' I2C Clock
    'SDA var PortC.4      ' I2C Data
    
    ;set these  to match display
    ssdheight con 7      ; 7 = 8 PAGES  64*128 ,  3 = 4 pages 32*128
    ssdwidth  con 127    ; 128 PIXELS WIDE
    sdd1306_addr con $78
    Include "ssd1306_I2C.INC"  ' bring it in
    include "font7x5_18.bas"
    
    
    '==========================    MAIN  Routine    ==============================
    
    pause 100
    gosub glcd_init
    GLCD_CLR
    BIG_TEXT = 0
    
    main: 
        SSDBM 112,0,16,16 ,StallIcon ;x,y,w,h,label   Y=0 (DISPLAYS OK)
    '    pause 100
    '    SSDBM 112,0,16,16 ,BlankIcon ;x,y,w,h,label                  
    
    '    SSDBM 112,2,16,16 ,StallIcon ;x,y,w,h,label   Y>0 (DISPLAYS HALF OF IMAGE)
    '    pause 100                    
    '    SSDBM 112,2,16,16 ,BlankIcon ;x,y,w,h,label                 
    
        SSDBM 112,4,16,16 ,StallIcon ;x,y,w,h,label   Y>0 (DISPLAYS HALF OF IMAGE)
        pause 1000
    '    SSDBM 112,4,16,16 ,BlankIcon ;x,y,w,h,label               
    
    '    SSDBM 112,6,16,16 ,StallIcon ;x,y,w,h,label   Y>0 (DISPLAYS HALF OF IMAGE)
    '    pause 100
    '    SSDBM 112,6,16,16 ,BlankIcon ;x,y,w,h,label           
    goto main    
    end   
    
    StallIcon:    '16x16 BMP image
    @ db   248, 4, 226, 241, 57, 25, 25, 193, 241, 121, 25, 25, 241, 226, 4, 248
    @ db   15, 16, 35, 71, 78, 76, 78, 71, 67, 64, 76, 78, 71, 35, 16, 15
    
    
    BlankIcon:    '16x16 BMP image
    @ db   0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0
    @ db   0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0
    Name:  20240219_110646.jpg
Views: 1535
Size:  347.2 KB
    Shawn

  5. #85
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    Default Re: SSD1306 INCLUDE for PBP3

    Any chance you can help sort what is going on here?
    yep, i never did test with other than 64x64 bmps, that masked the fault
    now we know it works with 64x64 and 16x16 bmps at least

    there is a defect in the include file, the bmp usercommand macro is not quite right

    in the include file the bit in red needs to be added in

    Code:
    SSDBM?CCCCL   macro Xin ,Yin ,Win,Hin,BMin 
     IFNDEF  TBLPTRL
        ERROR BITMAPS ONLY SUPPORTED ON PIC18
     ENDIF
         MOVE?CB Xin , _gx
         MOVE?CB Yin , _gy
         MOVE?CB Hin/8+Yin-1 , _gy_
         MOVE?CB Win+Xin-1 , _gx_
         MOVE?CW Win*Hin/8 , _glcd_rad
         banksel   _glcdbm
         movlw low BMin
         movwf _glcdbm
         movlw high BMin
         movwf _glcdbm +1
         BANKSEL 0
         L?CALL  _ssd_bitmap
          endm
    Last edited by richard; - 21st February 2024 at 02:43.
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  6. #86
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    Default Re: SSD1306 INCLUDE for PBP3

    latest version
    Attached Files Attached Files
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  7. #87
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    Default Re: SSD1306 INCLUDE for PBP3

    Thank you, Richard! That works perfectly! You have no idea how much time I spent attempting to fix that.

    One other request. I am struggling to understand the macros but would like one that can do a point to point line. Something that would do x1,y1 to x2,y2. Can you assist with adding a macro to accomplish this?
    Shawn

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    Default Re: SSD1306 INCLUDE for PBP3

    One other request. I am struggling to understand the macros but would like one that can do a point to point line.
    not possible with this small footprint method , horizontal and vertical lines is the best it can do

    if you want full graphics use this
    https://www.picbasic.co.uk/forum/sho...741#post146741
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  9. #89
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    Default Re: SSD1306 INCLUDE for PBP3

    I was afraid that would be the case. I have spent time playing with that version and can't figure out how to display a bitmap image, which is a requirement for this project. That's using DMDBMP command.

    If I copy in the macro from this version and add the SSDBM command, I can display an image, but not correctly. Likely due to the difference in how the height differs from both drivers.
    Shawn

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    Default Re: SSD1306 INCLUDE for PBP3

    post what you have tried and i will have a look
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  11. #91
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    Default Re: SSD1306 INCLUDE for PBP3

    When I use SSDBM it shows the top half of the image twice, and seems to lock the display as I can't clear or alter what is displayed afterwards.


    Using the DMDBMP format, it displays a black screen, but if I attempt to display something afterwards it goes nuts. I assume I'm not addressing the BMP data location correctly, but don't see an example or instructions on using a bitmap.
    Code:
    DMDBMP 0,0,logo64  'X,Y,LABEL      (HOW DO I SPECIFY SIZE???)
    gosub show
    Here is the code I am running right now with the bmp. Doing it this way seems to get stuck right after the image is displayed, and it looks like the picture below.
    Code:
    #CONFIG
      CONFIG  FOSC = INTIO67
      CONFIG  PLLCFG = ON
      CONFIG  PRICLKEN = ON
      CONFIG  FCMEN = OFF
      CONFIG  IESO = OFF
      CONFIG  PWRTEN = ON
      CONFIG  BOREN = SBORDIS
      CONFIG  BORV = 190
      CONFIG  WDTEN = ON
      CONFIG  WDTPS = 32768
      CONFIG  CCP2MX = PORTC1
      CONFIG  PBADEN = OFF
      CONFIG  CCP3MX = PORTB5                                
      CONFIG  T3CMX = PORTC0
      CONFIG  HFOFST = ON
      CONFIG  P2BMX = PORTB5
      CONFIG  MCLRE = EXTMCLR
      CONFIG  STVREN = ON
      CONFIG  LVP = OFF
      CONFIG  XINST = OFF
      CONFIG  DEBUG = OFF
      CONFIG  CP0 = OFF
      CONFIG  CP1 = OFF
      CONFIG  CP2 = OFF
      CONFIG  CP3 = OFF
      CONFIG  CPB = OFF
      CONFIG  CPD = OFF
      CONFIG  WRT0 = OFF
      CONFIG  WRT1 = OFF
      CONFIG  WRT2 = OFF
      CONFIG  WRT3 = OFF
      CONFIG  WRTC = OFF
      CONFIG  WRTB = OFF
      CONFIG  WRTD = OFF
      CONFIG  EBTR0 = OFF
      CONFIG  EBTR1 = OFF
      CONFIG  EBTR2 = OFF
      CONFIG  EBTR3 = OFF
      CONFIG  EBTRB = OFF
    #ENDCONFIG       
    OSCCON=%01110000                ' SET TO 16 MHZ internal oscillator
    OSCTUNE.6=1                     ' 4xPLL
    DEFINE OSC 64
        ;set these  to match display
        ssd1306_addr con $78 
        #DEFINE colours 1   ;1 mono 2 rg or 3 rgb
        width  con 128      
        height con 64      
        h_offset con 0   ;28 for 40x72
        
        include "grx.pbpMOD" 
        include "SSD1306.pbpMOD"
        include "font.bas"
        include "bignum.bas"       
        include "bigchr.bas"
        BUFF     VAR BYTE[10]
        J VAR BYTE
    
        BGCOLOUR=0  
        ANSELB=0
        ANSELC=0
        ANSELA=0
        OSCCON=$70
        
      
        gosub glcd_init
        gosub grf_clr
        gosub show
        SETFONT FONT5x7
                  
    main:
    
    
    'DMDBMP 128,64,logo64  'X,Y,LABEL      (HOW DO I SPECIFY SIZE???)
    'gosub show
    
    'pause 5000
    'gosub grf_clr
    'gosub show
    
        ARRAYWRITE BUFF,["STRING OF TEXT",0]
        DMDSTR 10,5,buff,1             
        gosub show
        
        pause 5000
        gosub grf_clr
        gosub show
        
    SSDBM 31,0,64,64 ,logo64        'This displays the top half of the image ok, and repeats the top half on lower half of screen
                                    'Using this MACRO inside of grx.pbpmod 
                                    'SSDBM?CCCCL   macro Xin ,Yin ,Win,Hin,BMin 
                                    ' IFNDEF  TBLPTRL
                                    '    ERROR BITMAPS ONLY SUPPORTED ON PIC18
                                    ' ENDIF
                                    '     MOVE?CB Xin , _gx
                                    '     MOVE?CB Yin , _gy
                                    '     MOVE?CB Hin/8+Yin-1 , _gy_    
                                    '     MOVE?CB Win+Xin-1 , _gx_
                                    '     MOVE?CW Win*Hin/8 , _glcd_rad   
                                    '     banksel   _glcdbm
                                    '     movlw low BMin
                                    '     movwf _glcdbm
                                    '     movlw high BMin
                                    '     movwf _glcdbm +1
                                    '     BANKSEL 0
                                    '     L?CALL  _ssd_bitmap
                                    '      endm
    
    
    pause 1000               'WE GET STUCK HERE!!!
    gosub grf_clr
    gosub show
    pause 1000
          
    goto main             
     
     
    end
    
    logo64:             '64x64 image
    @ db   0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0
    @ db   0, 0, 0, 0, 0, 0, 0, 0, 0, 192, 112, 60, 28, 6, 7, 3
    @ db   3, 7, 6, 14, 28, 112, 224, 0, 0, 0, 0, 0, 0, 0, 0, 0
    @ db   0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0
    @ db   0, 0, 0, 0, 0, 0, 0, 0, 248, 254, 7, 7, 3, 3, 3, 3
    @ db   3, 6, 2, 6, 4, 12, 136, 184, 23, 33, 64, 64, 0, 128, 0, 0
    @ db   0, 0, 0, 128, 64, 32, 33, 23, 120, 136, 12, 4, 4, 6, 2, 3
    @ db   3, 3, 3, 3, 7, 6, 254, 252, 0, 0, 0, 0, 0, 0, 0, 0
    @ db   0, 0, 0, 0, 0, 0, 0, 0, 2, 7, 60, 224, 128, 128, 128, 128
    @ db   0, 64, 0, 64, 0, 64, 110, 0, 32, 0, 64, 32, 32, 8, 33, 2
    @ db   6, 9, 32, 16, 0, 32, 128, 32, 0, 21, 96, 0, 64, 64, 0, 64
    @ db   128, 128, 128, 128, 224, 28, 15, 1, 0, 0, 0, 0, 0, 0, 0, 0
    @ db   192, 224, 120, 24, 28, 4, 6, 2, 3, 0, 1, 0, 1, 6, 8, 16
    @ db   32, 0, 192, 0, 32, 154, 4, 0, 1, 128, 224, 248, 248, 252, 252, 254
    @ db   252, 252, 252, 252, 248, 224, 64, 1, 2, 0, 73, 16, 64, 128, 0, 64
    @ db   32, 8, 6, 1, 1, 1, 1, 3, 2, 6, 12, 12, 56, 112, 240, 192
    @ db   3, 15, 30, 24, 60, 96, 96, 64, 192, 128, 128, 128, 128, 64, 60, 12
    @ db   2, 1, 0, 2, 0, 0x2C, 144, 0, 0, 0, 15, 31, 31, 63, 127, 63
    @ db   127, 63, 63, 31, 31, 15, 1, 128, 0, 32, 0x94, 8, 2, 0, 1, 2
    @ db   8, 16, 96, 128, 0, 128, 128, 64, 64, 96, 96, 60, 24, 14, 15, 3
    @ db   0, 0, 0, 0, 0, 0, 0, 0, 128, 240, 56, 7, 1, 1, 1, 0
    @ db   3, 0, 2, 2, 4, 2, 234, 4, 0, 1, 4, 4, 0, 12, 144, 64
    @ db   64, 36, 152, 0, 4, 2, 0, 4, 0, 178, 6, 0, 2, 2, 2, 2
    @ db   0, 1, 1, 1, 7, 28, 240, 128, 0, 0, 0, 0, 0, 0, 0, 0
    @ db   0, 0, 0, 0, 0, 0, 0, 0, 31, 127, 240, 192, 192, 192, 192, 192
    @ db   192, 192, 32, 96, 32, 16, 16, 31, 248, 132, 4, 2, 1, 0, 0, 0
    @ db   0, 0, 0, 1, 2, 4, 132, 120, 31, 16, 60, 32, 32, 96, 64, 192
    @ db   192, 192, 192, 192, 224, 112, 127, 63, 0, 0, 0, 0, 0, 0, 0, 0
    @ db   0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0
    @ db   0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 14, 60, 60, 112, 224, 192
    @ db   192, 224, 112, 112, 24, 30, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0
    @ db   0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0
    Name:  20240221_175556.jpg
Views: 1563
Size:  480.6 KB
    Shawn

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    Default Re: SSD1306 INCLUDE for PBP3

    there is no need to modify the include

    the correct usage is


    DMDBMP 0,0,logo64

    bmp's need a header to set width and height


    Code:
    logo64:             '64x64 image
    @ db   64,64 //  header width,height
    @ db   0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0
    @ db   0, 0, 0, 0, 0, 0, 0, 0, 0, 192, 112, 60, 28, 6, 7, 3
    @ db   3, 7, 6, 14, 28, 112, 224, 0, 0, 0, 0, 0, 0, 0, 0, 0
    @ db   0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0
    @ db   0, 0, 0, 0, 0, 0, 0, 0, 248, 254, 7, 7, 3, 3, 3, 3
    @ db   3, 6, 2, 6, 4, 12, 136, 184, 23, 33, 64, 64, 0, 128, 0, 0
    @ db   0, 0, 0, 128, 64, 32, 33, 23, 120, 136, 12, 4, 4, 6, 2, 3
    @ db   3, 3, 3, 3, 7, 6, 254, 252, 0, 0, 0, 0, 0, 0, 0, 0
    @ db   0, 0, 0, 0, 0, 0, 0, 0, 2, 7, 60, 224, 128, 128, 128, 128
    @ db   0, 64, 0, 64, 0, 64, 110, 0, 32, 0, 64, 32, 32, 8, 33, 2
    @ db   6, 9, 32, 16, 0, 32, 128, 32, 0, 21, 96, 0, 64, 64, 0, 64
    @ db   128, 128, 128, 128, 224, 28, 15, 1, 0, 0, 0, 0, 0, 0, 0, 0
    @ db   192, 224, 120, 24, 28, 4, 6, 2, 3, 0, 1, 0, 1, 6, 8, 16
    @ db   32, 0, 192, 0, 32, 154, 4, 0, 1, 128, 224, 248, 248, 252, 252, 254
    @ db   252, 252, 252, 252, 248, 224, 64, 1, 2, 0, 73, 16, 64, 128, 0, 64
    @ db   32, 8, 6, 1, 1, 1, 1, 3, 2, 6, 12, 12, 56, 112, 240, 192
    @ db   3, 15, 30, 24, 60, 96, 96, 64, 192, 128, 128, 128, 128, 64, 60, 12
    @ db   2, 1, 0, 2, 0, 0x2C, 144, 0, 0, 0, 15, 31, 31, 63, 127, 63
    @ db   127, 63, 63, 31, 31, 15, 1, 128, 0, 32, 0x94, 8, 2, 0, 1, 2
    @ db   8, 16, 96, 128, 0, 128, 128, 64, 64, 96, 96, 60, 24, 14, 15, 3
    @ db   0, 0, 0, 0, 0, 0, 0, 0, 128, 240, 56, 7, 1, 1, 1, 0
    @ db   3, 0, 2, 2, 4, 2, 234, 4, 0, 1, 4, 4, 0, 12, 144, 64
    @ db   64, 36, 152, 0, 4, 2, 0, 4, 0, 178, 6, 0, 2, 2, 2, 2
    @ db   0, 1, 1, 1, 7, 28, 240, 128, 0, 0, 0, 0, 0, 0, 0, 0
    @ db   0, 0, 0, 0, 0, 0, 0, 0, 31, 127, 240, 192, 192, 192, 192, 192
    @ db   192, 192, 32, 96, 32, 16, 16, 31, 248, 132, 4, 2, 1, 0, 0, 0
    @ db   0, 0, 0, 1, 2, 4, 132, 120, 31, 16, 60, 32, 32, 96, 64, 192
    @ db   192, 192, 192, 192, 224, 112, 127, 63, 0, 0, 0, 0, 0, 0, 0, 0
    @ db   0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0
    @ db   0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 14, 60, 60, 112, 224, 192
    @ db   192, 224, 112, 112, 24, 30, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0
    @ db   0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0
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  13. #93
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    Default Re: SSD1306 INCLUDE for PBP3

    That gets me closer, in the sense I figured it needed specified somewhere! But it doesn't correctly display the image. I have reverted back to non-edited include files. Thoughts? Thank you for your assistance!!!

    Name:  20240221_190246.jpg
Views: 1576
Size:  454.3 KB
    Shawn

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    Default Re: SSD1306 INCLUDE for PBP3

    ah! the bmps are in a different format the byte are now laid out horizontally
    i also discovered the dmp code upsets the font height [did have a shared variable]
    i used lcdassistant to generate bmps

    some files to play with

    Name:  borris.jpg
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    Attached Files Attached Files
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    Default Re: SSD1306 INCLUDE for PBP3

    glcd tools also works well in generating bmp's
    and formats the data nicely
    Name:  glt.jpg
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  16. #96
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    Default Re: SSD1306 INCLUDE for PBP3

    The only version of GLCD Tools I can find is 0.2. I have been using LCD Assistant, but I'm having mixed results. Do you have a link to download GLCD Tools 1.5?

    This attached file has a few BMP's in it, the Logo64 opens successfully, except it takes 5+ seconds to display each image after the screen clear... The other 2 (StallIcon and OneIcon) both don't load and results in a bricked display until power cycle. I have tried other's and can't get them to open.
    These were created with LCD Assistant set to horizontal and formatted appropriately.

    I'm not sure the reason for the failed images to display,

    I'm not sure the reason for the really slow load times to display the images

    The SSD1306 driver this thread was created for loads images with excellent performance.
    Attached Files Attached Files
    Shawn

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    Default Re: SSD1306 INCLUDE for PBP3

    I resolved the slow load times by commenting out the debug lines in the sbmp subroutine.
    Shawn

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    Default Re: SSD1306 INCLUDE for PBP3

    I have found if I revise the first byte of the bitmap to = 0x00 instead of the value it should be, the image will display. Obviously missing the first 8 pixels worth of data though...
    Shawn

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    Default Re: SSD1306 INCLUDE for PBP3

    I have everything working, but using the SSDBM version for bitmap. This obviously required modifying the include files, but everything seems to be getting along.

    I can share the modified files, but won't if you prefer as to prevent confusion. If you find a fix for the DMDBMP version, I'm sure it is a better solution.

    Thanks for your work on this Richard!
    Shawn

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    Default Re: SSD1306 INCLUDE for PBP3

    there was another bug in the include, the bpm height var was reading in the first byte of the image as its high.byte
    when there was not meant to be a high.byte
    and i did accidentally leave the debug messages active
    i have updated the include in the proper thread
    Warning I'm not a teacher

  21. #101
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    Default Re: SSD1306 INCLUDE for PBP3

    i cant find the gltools on the web any more
    i did find my install version in my downloads folder
    at your own risk
    Attached Files Attached Files
    Warning I'm not a teacher

  22. #102
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    Default Re: SSD1306 INCLUDE for PBP3

    Thanks Richard!
    Shawn

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