"High level" ( LOL ) Arithmetics ...


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  1. #1
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    Talking "High level" ( LOL ) Arithmetics ...

    an instructive and useful link :

    http://wehner.org/fpoint/

    Alain
    ************************************************** ***********************
    Why insist on using 32 Bits when you're not even able to deal with the first 8 ones ??? ehhhhhh ...
    ************************************************** ***********************
    IF there is the word "Problem" in your question ...
    certainly the answer is " RTFM " or " RTFDataSheet " !!!
    *****************************************

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    Quote Originally Posted by Acetronics View Post
    an instructive and useful link :
    http://wehner.org/fpoint/
    Alain
    Hey, some of that just might come in handy.
    I've got a program going right now that does 56 multiplications and 16 divisions (most using LONGs) in one course thru a loop, along with various other display functions, bit shifts, etc, and that's just in the main loop, it's not including the other math done inside of various subroutines. At 40Mhz on an 18F4620, I get 1.52 loops per second.
    Accuracy is paramount, but in a brief reading of that page, some of the accuracy I'm going for might just be a fruitless attempt...the whole diminishing returns thing...95% of the work is done by 5% of the people...and so on...
    A decent read nonetheless...

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