Writing custom characters to LCD display


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  1. #1
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    Default Writing custom characters to LCD display

    Hi all. New to this forum. Tried a search but did not find any answer to my current design task.

    My current application is using the pic 16f876a displaying user data onto an Optrex 2x16 display. I would like to display a couple of custom characters, which in the Optrex manual seems to allow, by using the CG RAM area.

    I have not been able to find any command in the LCDOUT command that allows me to send data to this RAM area.

    Has anyone here tried this before and if so, some code example?

    Thanks!

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    Hi badrad,

    LCDOUT $FE,$60,$02,$06,$1a,$1a,$1a,$06,$02,$00
    LCDOUT $FE,$78,$06,$0f,$0f,$0f,$0f,$0f,$0f,$00

    The first line writes a "speaker" character to CGRAM address 4 and the last writes a "battery" to CGRAM addess 7.

    To use the character you just write......
    LCDOUT $04 'will write the "speaker" symbol.

    The addresses(characternumber) are the numbers located right after the $FE.

    character 0 = $40
    character 1= $48
    character 2 = $50
    character 3= $58
    character 4 = $60
    character 5= $68
    character 6 = $70
    character 7= $78

    The character itself is made up by the rest of the numbers following the address. Can't remeber if the bits are arranged horizontally or vertically. Draw it on a paper and have a look.

    /Ingvar

  3. #3
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    Default Hey Thanks!

    Ingvar,
    thanks ever so much, that worked out well. that has really save me so much time from having work it all out.

    I wanted to display some smiley faces and sad faces on the unit that I have built for kindergarten and primary school kids so that they can learn about energy, without having to deal with large numbers and such.

    thanks again.

    badrad

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    Smile

    No worries,

    The image of happy kids in my mind makes it worth the effort, all three minutes of it ;-)

    Cheers
    /Ingvar

  5. #5
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    Default

    BTW, here is smiley and sad face symbol that i am trying out.

    LCDOUT $FE,$60,$00,$0a,$0a,$00,$00,$11,$0e,$00 'smiley symbol
    LCDOUT $FE,$78,$00,$0a,$0a,$00,$00,$0e,$11,$00 'sad symbol

    many thanks again!

    ps: the only problem with image of the happy kids was there were 60+ in each classroom, as we had to double up classes for the labs! there was so much energy in that small classroom and they were all so enthusiatic!


    badrad

  6. #6
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    Default How did you calculate that?

    Hi,

    I have used the character calculator at http://www.geocities.com/dinceraydin/lcd/charcalc.htm to draw some symbols, but cant understand how to implement the in picbasic pro. How did you arrive at those values for the battery symbol?

    Sorry if its a stupid question!

    Thanks,
    Anthony

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    Hi Anthony,

    There are 8 Custom Character locations. The location is selected by sending a command with the following format.
    %01xxx000 where xxx is the location 0-7

    location 0 = %01000000 = $40 = 64
    location 1 = %01001000 = $48 = 72
    location 2 = %01010000 = $50 = 80
    location 3 = %01011000 = $58 = 88
    location 4 = %01100000 = $60 = 96
    location 5 = %01101000 = $68 = 104
    location 6 = %01110000 = $70 = 112
    location 7 = %01111000 = $78 = 120

    The location is followed by 8 bytes of character data. Each byte represents 1 row of 5 dots from left to right. The upper 3 bits are ignored. You need to send all 8 rows, even if the character doesn't use them all.
    The 8th row is normally reserved for the Cursor.

    Using the examples from Ingvar & badrad you get these characters


    Code:
    Speaker LCDOUT $FE,$60,$02,$06,$1a,$1a,$1a,$06,$02,$00
    
    $02=%00010     X 
    $06=%00110    XX 
    $1a=%11010  XX X 
    $1a=%11010  XX X 
    $1a=%11010  XX X 
    $06=%00110    XX 
    $02=%00010     X 
    $00=%00000
    
    battery LCDOUT $FE,$78,$06,$0f,$0f,$0f,$0f,$0f,$0f,$00
    
    $06=%00110   XX 
    $0f=%01111  XXXX
    $0f=%01111  XXXX
    $0f=%01111  XXXX
    $0f=%01111  XXXX
    $0f=%01111  XXXX
    $0f=%01111  XXXX
    $00=%00000
    
    smiley LCDOUT $FE,$60,$00,$0a,$0a,$00,$00,$11,$0e,$00
    
    $00=%00000 
    $0a=%01010   X X 
    $0a=%01010   X X 
    $00=%00000
    $00=%00000
    $11=%10001  X   X
    $0e=%01110   XXX 
    $00=%00000
    
    Sad LCDOUT $FE,$78,$00,$0a,$0a,$00,$00,$0e,$11,$00
    
    $00=%00000
    $0a=%01010   X X 
    $0a=%01010   X X 
    $00=%00000
    $00=%00000
    $0e=%01110   XXX 
    $11=%10001  X   X
    $00=%00000
    To use the values from the Custom Character Generator you mentioned. You can either use the values that it creates, or you can subtract 128 to get values that resemble the examples here. The upper 3 bits of each byte is ignored by the display, so it will work either way.

    HTH,
    Last edited by Darrel Taylor; - 21st August 2012 at 20:16.

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    I was just playing around with Ingvar's battery icon, and thought this was pretty neat.
    It allows you to show the battery level with the same icon.
    The demo just runs thru a loop counting backwards from 10, and changes the Custom Character accordingly.

    It also demonstrates how you can animate the characters by simply updating the CGRAM.
    Any characters that are already on the screen will automatically be updated as well.
    Code:
    BattLevel  var byte     ' 0 - 10, 0=Empty  10=Full
    Char       var byte
    y          var byte
    
    LCDout $FE,1,"    ",1," ",1," ",1," ",1  ' Show 4 batteries
    
    Loop:    ' Test loop showing all the possible Battery Levels
        for BattLevel = 10 to 0 step -1
            gosub ShowBattery
            pause 500
        next BattLevel
    goto Loop
    
    
    ShowBattery:     ' Show Battery Level  0 - 10, 0=Empty  10=Full
            lcdout $FE,$48,$06
            for y = 5 to 1 step -1
                if BattLevel >= (y * 2 - 1) then
                    if BattLevel >= (y * 2) then
                       Char = $0F
                    else
                       Char = $0B
                    endif
                else
                    Char = $09
                endif
                lcdout Char
            next y
            lcdout $0F,$00
    return
    Darrel
    Last edited by Darrel Taylor; - 21st August 2012 at 17:46.

  9. #9
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    Talking You guys are great :-)

    Thanks for the really clear explanation, got it working straight away!

    Many thanks..

    Anthony

  10. #10
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    Default Hi

    I use
    OPTREX hd4470A0 LCD
    16f877A (4mhz)
    pbp2.45


    I can't display this string , whats wrong ?

    LCDOUT $FE,$60,$00,$0a,$0a,$00,$00,$11,$0e,$00 'smiley symbol

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    Default

    Hi swordman,

    Sending that string will define the Custom Character at location number 4. Then to actually display the character use this.

    LCDOUT 4

    HTH,
    Darrel

  12. #12
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    Default

    Thanks Darrel !

    Working fine

  13. #13
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    Hi,
    How can I display 2 custom char like this:


    Lcdout $FE,$85,4
    LCDOUT $FE,$60,$1F,$11,$11,$11,$11,$11,$11,$0


    Lcdout $FE,$C2,4
    LCDOUT $FE,$78,$3,$5,$9,$9,$9,$11,$11,$0


    when I write that code lcd display only second

  14. #14
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    Hi Swordman,

    The second example uses Address $78 which is Location 7.

    To display that Custom Character use this

    <font="courier">Lcdout $FE,$C2,7</font>

    Darrel
    Last edited by Darrel Taylor; - 18th October 2005 at 06:17.

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    Default More symbols

    This is fun!
    Here are 3 more:

    lcdout $FE,$60,$1F,$11,$15,$17,$17,$15,$11,$1F 'copyright sign
    lcdout $FE,$70,$0E,$11,$11,$11,$0E,$04,$0E,$04 'female symbol
    lcdout $FE,$78,$07,$03,$05,$08,$0E,$11,$11,$0E 'male symbol

    Lcdout $FE, $D4, 4, 6, 7

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    Default Sweet

    and the tool to create them + PBP code easy... PicMultiCalc... once again
    http://www.mister-e.org/pages/utilitiespag.html

    <img src="http://www.picbasic.co.uk/forum/attachment.php?attachmentid=1404&stc=1&d=117207765 7">
    Attached Images Attached Images  
    Last edited by mister_e; - 21st February 2007 at 19:31.
    Steve

    It's not a bug, it's a random feature.
    There's no problem, only learning opportunities.

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    Default

    and the tool to create them + PBP code easy... PicMultiCalc... once again
    http://www.mister-e.org/pages/utilitiespag.html
    You're such a stud Steve.
    Wisdom is knowing what path to take next... Integrity is taking it.
    Ryan Miller

  18. #18
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    Default

    LMAO, not sure of the meaning of this 'stud' expression but... thanks

    To me it's sounds x-rated... but since too much time i'm single so
    Steve

    It's not a bug, it's a random feature.
    There's no problem, only learning opportunities.

  19. #19
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    Default

    Quote Originally Posted by MisterE
    To me it's sounds x-rated
    ooooooooooohhhhhhhhhhhhhh no.... sorry buddy, I'm married. How about "You The Man"..... uhm... maybe "You Rock". What I mean to say is that is cool. Keep on adding to your PicMultiCalc and eventually you'll end up with one heck of an IDE/compiler.
    Wisdom is knowing what path to take next... Integrity is taking it.
    Ryan Miller

  20. #20
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    Default

    Don't worry, i prefer ladies anyways After having ruining Darrel's life and bank account (and or credit card) with the USBDemo and by suggesting him another compiler... i try to stay away of any potential problem... yeah i try. I'm sure Darrel will survive so far.

    __________________________________________________ __________________________________________

    well i have some plan to extend the PicMultiCalc, 'till now it's still a dream and a big work in progress when i find some new idea, time, courage etc etc etc... hence why it's still stated WIP version in the about menu.

    I still consider any idea when there's some coming in my e-mail.
    Last edited by mister_e; - 21st February 2007 at 23:55.
    Steve

    It's not a bug, it's a random feature.
    There's no problem, only learning opportunities.

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    Default

    And, Lest we forget...


    http://www.picbasic.co.uk/forum/showthread.php?t=2598

    P.S. That guy's got a problem with his thingy.
    DT

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    Default

    P.S. That guy's got a problem with his thingy.
    Even if simple, it's funny what we can do with few minutes and the right software. So this
    <embed src="http://www.mister-e.org/Wav/Viagra_Forum.mp3" autostart=false loop=false>
    may help this guy to have at least $04, $0E, $15, $04, $0E, $11, $11, $0E
    Last edited by mister_e; - 23rd February 2007 at 02:51.
    Steve

    It's not a bug, it's a random feature.
    There's no problem, only learning opportunities.

  23. #23
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    I think you were right, before you changed your post mister_e.
    A little viagra might help ..... let's see ....




    But I think yours might have a lower risk of heart attack ...


    <br>
    DT

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    Ooh, you people, are unbelievable!!!

    Just for the history, the symbols are ancient greek ones and were used to symbol the man (holding his shield and arrow) and the woman she used and still holds the mirror (circle and handle).

    Now I hear few asking, did ancient greeks have mirrors? No, they did not had glass mirrors. They had metal mirrors from silver or brass.

    Ioannis

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    Thumbs up

    Brilliant, DT

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    Why i had the feeling tat Darrel was building something like that yesterday

    Well done!
    Steve

    It's not a bug, it's a random feature.
    There's no problem, only learning opportunities.

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    RE: History Lesson...

    Yes those funny Ancient Greeks. Called them the "Shield of Mars" and the "Mirror of Venus".

    But we know what they were really thinking of.

    DT

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    Default

    hi

    thanks mister-e, here is direct link:

    PICMultiCalc:

    All you need to calculate PIC Timers, PWM, USART, EUSART, ADC, Comparator register value in few clicks!

    USART, EUSART, A/D and LCD custom character provide a code generation tool for Melabs PICBASIC PRO.

    http://www.mister-e.org/files/picmulticalc_v_1_3_1.zip

    with best regards

  29. #29
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    Quote Originally Posted by Mostafa View Post
    hi
    thanks mister-e, here is direct link:
    PICMultiCalc:
    All you need to calculate PIC Timers, PWM, USART, EUSART, ADC, Comparator register value in few clicks!
    USART, EUSART, A/D and LCD custom character provide a code generation tool for Melabs PICBASIC PRO.
    http://www.mister-e.org/files/picmulticalc_v_1_3_1.zip
    with best regards
    What the.....????
    Gee...I wonder who wrote that program...

  30. #30
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    Smile euuuhh, what??????

    Quote Originally Posted by skimask View Post
    What the.....????
    Gee...I wonder who wrote that program...
    see also:
    http://www.picbasic.co.uk/forum/show...s%22#post34133
    -Adam-
    Ohm it's not just a good idea... it's the LAW !

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    Red face how about for 4x20 lcd?

    I am impressed with the amount of work that has been put into this thread already.
    I have used the custom character generator Darren Taylor posted and it works great!
    I would like to now place my custom characters on the line of my choice for my 4x20. As far as I know my Truly 4x20 lcd has 4 rows and 8 colums for custom characters.
    Can I simply add on to your custom character generator line with , 128, 192,148, or 212 to choose the start position?????
    thanks
    Padawan-78

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    Quote Originally Posted by earltyso View Post
    ... I would like to now place my custom characters on the line of my choice for my 4x20. As far as I know my Truly 4x20 lcd has 4 rows and 8 colums for custom characters.
    The LCD only has 8 locations for custom characters, and those locations don't relate to any specific rows or columns.

    Once you've sent a custom character to the LCD, it can be used any number of times, anywhere on the screen.

    For instance, this line creates the Smiley Face in the LCD's CGRAM at location 4 ($60).

    Code:
    LCDOUT $FE,$60,$00,$0a,$0a,$00,$00,$11,$0e,$00  ; #4 Smiley Face
    and this will fill your display with smiley faces.
    Code:
    LoopCount  VAR BYTE
    
    FOR LoopCount = 1 to 80
        LCDOUT 4
    NEXT LoopCount
    Or this will do the same thing as the FOR/NEXT loop

    LCDOUT REP 4\80

    <hr>

    ... 128, 192,148, or 212 to choose the start position?????
    If you always wanted to start in the first column of each row, those would work.
    You can also add an "offset" to those numbers to specify the column.

    Code:
    Row1  CON 128
    Row2  CON 192
    Row3  CON 148
    Row4  CON 212
    
    LCDOUT $FE,$60,$00,$0a,$0a,$00,$00,$11,$0e,$00  ; #4 Smiley Face
    
    LCDOUT  $FE,Row3+10, 4  ; Put a smiley in the middle of Row 3
    HTH,
    DT

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    Smile thanks!!!

    Darren,
    Thanks, I got it now. Keep up the good work!
    Padawan-78

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    Talking my small contribution

    Hey everyone,
    I thought I would try contribute instead of just take from this great forum.
    Here are 2 symbols I came up with for the Holidays using Darren's Character generator.
    Both require 4x20 LCD of space.
    I also figured out that you can redefine 8 custom characters as many times as you want...in loops only. You just have to be careful about how you go back and forth between the loops.
    enjoy

    halloween:
    LCDOUT 254,64,8,17,3,7,15,15,29,29 ' Cust Char #0 PUMPKIN
    LCDOUT 254,72,12,31,31,14,31,31,27,27 ' Cust Char #1
    LCDOUT 254,80,2,17,24,28,30,30,23,23 ' Cust Char #2
    LCDOUT 254,88,29,30,14,7,7,19,8,0 ' Cust Char #3
    LCDOUT 254,96,31,21,21,0,10,31,31,0 ' Cust Char #4
    LCDOUT 254,104,23,15,14,28,28,25,2,0 ' Cust Char #5
    LCDOUT 254,112,8,16,10,6,1,1,6,8 ' Cust Char #6 PUMPKIN VINE

    lcdout 254, 1
    lcdout $FE,Row1+3, 6
    LCDOUT $FE,Row2+2, 0
    LCDOUT $FE,Row2+3, 1
    LCDOUT $FE,Row2+4, 2," Happy "
    LCDOUT $FE,Row3+2, 3
    LCDOUT $FE,Row3+3, 4
    LCDOUT $FE,Row3+4, 5," Halloween "
    pause 5000
    goto halloween

    christmas:
    LCDOUT 254,64,4,8,7,31,3,8,4,0 ' Cust Char #0 Christmas Star
    LCDOUT 254,72,14,27,17,0,17,27,14,14 ' Cust Char #1
    LCDOUT 254,80,4,2,28,31,24,2,4,0 ' Cust Char #2
    LCDOUT 254,88,4,4,4,21,21,4,14,14 ' Cust Char #3
    LCDOUT 254,96,14,14,14,4,4,4,21,21 ' Cust Char #4
    LCDOUT 254,104,21,4,4,4,4,4,0,0 ' Cust Char #5
    lcdout 254, 1
    lcdout $FE,Row1+3, 3
    LCDOUT $FE,Row2+2, 0
    LCDOUT $FE,Row2+3, 1
    LCDOUT $FE,Row2+4, 2," MERRY "
    LCDOUT $FE,Row3+3, 4," CHRISTMAS"
    LCDOUT $FE,Row4+3, 5
    pause 5000
    goto christmas
    Padawan-78

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    nice job earltyso!
    Steve

    It's not a bug, it's a random feature.
    There's no problem, only learning opportunities.

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    Hi, i have written this program to make custom character on 2*16 LCD but LCD shows nothing.i use picbasic pro and PIC16F877A. what's the problem?

    define OSC 4
    ' Set LCD Data port
    DEFINE LCD_DREG PORTC
    ' Set starting Data bit (0 or 4) if 4-bit bus
    DEFINE LCD_DBIT 4
    ' Set LCD Register Select port
    DEFINE LCD_RSREG PORTC
    ' Set LCD Register Select bit
    DEFINE LCD_RSBIT 1
    ' Set LCD Enable port
    DEFINE LCD_EREG PORTC
    ' Set LCD Enable bit
    DEFINE LCD_EBIT 0
    ' Set LCD bus size (4 or 8 bits)
    DEFINE LCD_BITS 4
    ' Set number of lines on LCD
    DEFINE LCD_LINES 2
    'Making lcd ready
    pause 100
    lcdout $fe,1

    m var byte
    n var byte
    m=25
    n=98


    lcdout $fe,$40,$08,$04,$02,$01,$01,$02,$04,$08
    lcdout $fe,$14
    lcdout $fe,$00,$00,$07,$07,$1F,$00,$00,$00
    lcdout $fe,$14
    lcdout $fe,$04,$04,$04,$04,$07,$00,$00,$00
    lcdout $fe,$14
    lcdout ":",#m,".",#n
    end

  37. #37
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    Quote Originally Posted by amindzo View Post
    Hi, i have written this program to make custom character on 2*16 LCD but LCD shows nothing.i use picbasic pro and PIC16F877A. what's the problem?
    If you study post #2 of this thread, you'll find your problem...

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    i have studied that post but i still have problem. post 2 just specify the 8 location but LCD is 2*16.what about other locations?

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    Quote Originally Posted by amindzo View Post
    i have studied that post but i still have problem. post 2 just specify the 8 location but LCD is 2*16.what about other locations?
    The 8 locations are memory locations in the LCD.

    Take a look at post #32
    Copy that code.
    Dave
    Always wear safety glasses while programming.

  40. #40
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    Quote Originally Posted by amindzo View Post
    i have studied that post but i still have problem. post 2 just specify the 8 location but LCD is 2*16.what about other locations?
    If you had studied post #2 (and the rest of the posts), you'd notice that you can only program the first 8 locations in the LCD's ram.
    You may be setting up the first few custom characters in the LCD ram, but you surely aren't trying to display them...

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