The following
will compile something like this
Code:
CMPGE?BCL _A, 014h, L00001
MOVE?CB 000h, _A
LABEL?L L00001
It call CMPGE?BCL =>Compare Greater/Equal a Byte Against a constant and jump to L00001 if False
As previously said, when you call a macro it duplicate the whole code. Something like
Code:
CMPGE?BCL _A, 014h, L00001
MOVE?CB 000h, _A
LABEL?L L00001
'/////////////////// blah blah blah here \\\\\\\\\\\\\\\\\\\\\\\\\\\\
CMPGE?BCL _A, 014h, L00001
MOVE?CB 000h, _A
LABEL?L L00001
You have two L00001 generated and unfortunately we/you have no control on that.
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