Why not using the internal EEPROM OR better, an External one since you'll need, for sure, more than the actual PIC codeSpace to produce your whole set of Character.
OR a mix of two... Internal one to store external EEPROM addess for each character and an external one for all your character.
once it's done just use something like
Code:
CharString var byte[5]
READ MyCharacter,ExternalEEPROMAddress
I2CREAD sda,SCL,cont,ExternalEEPROMAddress,[str CharString\5]
gosub send
Keep your codespace for your code... not for your character font definition.
Steve
It's not a bug, it's a random feature.
There's no problem, only learning opportunities.
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