Basic problem with interrupts and sleep command


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  1. #1
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    Default Basic problem with interrupts and sleep command

    Hi
    My recent post on power saving has unfortunately notv produced a solution to my problem and I have therefore tried a different approach which has produced problems which I hope are easier to solve .
    My requirement is for a progam which can produce two flashing patterns for an led on portb.7 selected by a pushbutton on portb.0 ( For a model lighthouse a friend is building) I would like to use a single button which can sequence thru' OFF -Pattern 1 - Pattern 2 -Off it is intended that each of the two patterns will run for a finite time (or number of sequences) and then shut down. Alternatively a button press during the sequence can cause shut down. I am very unsure about the use of interrupts but after studying melabs example I have produced the attached program:
    Whilst the program enables me to select the next sequece when the current sequence has completed it will not interrrup the sequence if I wish to move to shutdown. Can anyone tell me why and how perhaps I could achieve this ?
    An ancillary question is ---- Since I want to shut down the circuit indefinately and I understand the the sleep command has a maximum of about 18 hours do I have to let it wake briefly and execute a routine or am I correct in understanding that by using @sleep I can get an indefinite shutdown . Any help would be greatly appreciated.
    [@ DEVICE pic16f628a,intrc_osc_noclkout,mclr_on
    led Var PORTB.7
    x var byte
    delay var byte
    OPTION_REG = $7f ' Enable PORTB pullups
    On Interrupt Goto myint ' Define interrupt handler
    INTCON = $90 ' Enable INTE interrupt

    main:
    for x = 1 to 10 ' First led flashing pattern
    low portb.7 '
    pause 200 '
    high portb.7 '
    pause 200 '
    next x '

    sleep 500 ' sleep after completing first pattern

    for x = 1 to 10 ' Second led flashing pattern
    low portb.7 '
    pause 500 '
    high portb.7 '
    pause 500 '
    next x '

    sleep 500 'sleep after completing second led flashing pattern

    sleep 500 ' just sleep

    goto main: 'return to first vflashing pattern


    disable ' this bit copied from example melabs program
    myint: ' but I havent a clue what it means and the
    delay = 200 ' picbasicpro manual fails to enlighten me
    INTCON.1 = 0 '
    resume '



    End
    ]

  2. #2
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    Default Re: Basic problem with interrupts and sleep command

    At the moment I am a bit dull, but, let me try to answer this for you from memory. Pls correct me if I am wrong.

    First, the @sleep command puts the PIC to sleep directly via a machine code whereas the SLEEP command from PBP allows you to put the PIC to sleep for a time duration.

    I have successfully used the @sleep command to indefinitely sleep my PIC in many products. Then I use the wake on port change interrupt (RB4..RB7) to come back out of sleep and continue where I left off.

    Yes, all this is sounding good, but, where's the code you say.

    I can show you the high level pseudo code. You flesh it out in PBP. Neat thing for this sleep operation is that you don't need to enable interrupts at all.
    Code:
    1) Initialize the PIC ports and set to interrupt on change
    Put the pushbutton pin on a line which can interrupt the pic (you dont want to poll this all the time esp when sleeping)
    Set Patterndelay to 200
    
    
    2) Clear INT-ON-PIN-Change flag in INTCON
        read the button state to reset the int on change state
       Do pattern
    3) @Sleep 
    4) LOOP to 2
    
    What goes into the function??
    
    Function:
      for cnt = 1 to 10
        HIGH PORTB.7
        
        PAUSE PatternDelay
        if BUTTON then Breakout             ' I am assuming button will go high on pressed
        LOW  PORTB.7
        
        PAUSE PatternDelay
        if BUTTON then Breakout             ' I am assuming button will go high on pressed
      next
    BreakOut:
      if PatternDelay=200 then 
          PatternDelay = 500
      else
          PatternDelay = 200
      endif
      return

  3. #3
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    Default Re: Basic problem with interrupts and sleep command

    Thanks for suggestion. I am stuggling rather with the pseudo code but have found some code in another post and copied it with just one modification i.e.the line ansel = 0 in the original code would not compile so I have used cmcon = 7 instead (to set port a to digital). The program runs and goes to sleepok but refuses to wake up when ra2 goes high. If I switch wdt on I notice that the pic wakes itself up after a second or so. I have trawled the forum and the web to find out why without any success at all. I'm sure I must be doing something dumb (an increasingly common occurence !) The code I am using is as follows:
    [@ DEVICE pic16f628a,intrc_osc_noclkout,mclr_off,wdt_off
    led Var PORTB.7
    x var byte

    PORTA = 0 ; PortA low
    TRISA = 4 ; RA2 = input
    cmcon = 7 ; set port a to digital
    INTCON.7 = 0 ; turn off global interrupts
    OPTION_REG.6 = 1 ; wake on rising edge
    main:
    for x = 1 to 10 ' First led flashing pattern
    low portb.7 '
    pause 200 '
    high portb.7 '
    pause 200 '
    next x '

    INTCON.1 = 0 ; clear RA2 interrupt flag in case set (right before @ Sleep command)
    @ sleep

    goto main
    ]

  4. #4
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    Default Re: Basic problem with interrupts and sleep command

    I thought the Interrupt on change bits were only available on port B?
    Dave Purola,
    N8NTA
    EN82fn

  5. #5
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    Default Re: Basic problem with interrupts and sleep command

    Hi David

    The pin interrupt bits are only on Port B. I showed you the pseudo code as a guideline of how to do it. Of course you need to look into the datasheets and read a lot to make it work. I am guessing that you are new to PBP judging by the few posts you've made. You may also look at this thread
    http://www.picbasic.co.uk/forum/showthread.php?t=11100

    Still more questions, feel free to ask here. Someone will surely chime in.

    Regards

    ps: forgot. While posting your code, enclose them within [ code] and [ /code] tags. Makes it easier to read and keeps your formatting.
    Last edited by Jerson; - 20th February 2012 at 14:11.

  6. #6
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    Default Re: Basic problem with interrupts and sleep command

    Hi,
    Not exactly new but sporadic (and ancient) Have dumped code using RA2 and after more study produced the following using rb4. Amost works! i can now sequence through the patterns if I allow them to complete but if I press the button whilst the pattern is in progress I can only toggle between patterns 1 and 2 and am unable to get it to shut down ! Sorry about the code layout I seem to be using the tags incorrectly will try again here goes;
    code:
    '************************************************* **************************
    ' Lighthouse led flashing routines in which pressing button on rb4 is intended
    ' to sequence thru Pattern1 -- Pattern2 --off or if no button is pressed
    ' shutdown will occur when pattern is completed'
    ' When (if ?) program finally works the simple flashing will be replaced
    ' by appropriate lighthouse patterns.
    ' ************************************************** *************************
    @ DEVICE pic16f628a,intrc_osc_noclkout,mclr_on,wdt_off
    x var byte
    TRISB = %11110000
    TRISA = %00000000
    CMCON = 7
    OPTION_REG.7=0 ' 0 = Enable PORTB Pull Ups
    @ Device wdt_off ' Disable the WatchDog Timer
    INTCON.3=1 ' Interrupt Control Register
    PORTB = 0
    PORTA = 0
    flag var byte

    flag = 0
    porta.0 = 1
    porta.1 = 1
    porta.2 = 1

    main:
    INTCON.0=0 '
    @ SLEEP ' Start program with pic asleep
    INTCON.0=0 ' rb4 pulled low to wake

    pattern1:
    for x = 1 to 100
    if flag = 1 and portb.4 = 0 then pattern2 ' Interrupts loop to jump to
    PORTA.0 = 0 ' pattern 2 flag prevents
    pause 200 ' premature jump when rb4
    porta.0 = 1 ' first pulled low
    pause 200
    flag = 1
    next x
    INTCON.0=0 ' puts pic to sleep at natural
    @ SLEEP ' end of pattern1
    INTCON.0=0
    goto main

    pattern2:
    flag = 0
    for x = 1 to 100
    if flag = 1 and portb.4 = 0 then shutdown ' Interrupts loop to jump to
    flag = 0 ' shutdown
    PORTA.1 = 0
    pause 200
    porta.1 = 1
    pause 200
    flag = 1
    next x
    INTCON.0=0 'puts pic to sleep at natural
    @ SLEEP 'end of pattern2
    INTCON.0=0
    goto main

    shutdown: 'puts pic to sleep and returns to program start
    INTCON.0=0
    @ sleep
    INTCON.0=0
    goto main
    end
    /code

  7. #7
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    Default Re: Basic problem with interrupts and sleep command

    Hello David

    You've done quite a bit. I have re-arranged the code a bit. I think this will work. I am awed by your enthusiasm. Changes that I made are highlighted by capitals.

    Code:
    '************************************************* **************************
    ' Lighthouse led flashing routines in which pressing button on rb4 is intended
    ' to sequence thru Pattern1 -- Pattern2 --off or if no button is pressed
    ' shutdown will occur when pattern is completed'
    ' When (if ?) program finally works the simple flashing will be replaced
    ' by appropriate lighthouse patterns.
    ' ************************************************** *************************
    @ DEVICE pic16f628a,intrc_osc_noclkout,mclr_on,wdt_off
    
    x         var byte
    pattern   var byte
    
    
      TRISB = 110000
      TRISA = 000000
      CMCON = 7
      OPTION_REG.7=0    ' 0 = Enable PORTB Pull Ups
      @ Device wdt_off  ' Disable the WatchDog Timer
      INTCON.3=1        ' Interrupt Control Register (RBIE)
      PORTB = 0
      PORTA = 0
    
      porta.0 = 1
      porta.1 = 1
      porta.2 = 1
    
      PORTB.4 = 1       ' THIS NEEDS TO BE SET HIGH SINCE YOU ARE LATER
                        ' USING A LOW TO SENSE A BUTTON PRESS
      PATTERN = 1
    
    main:
      INTCON.0=0 ' clear any pending (RBIF)
      @ SLEEP ' Start program with pic asleep
      INTCON.0=0 ' clear any pending (RBIF) rb4 pulled low to wake
    
      ' BIFURCATE THE OPERATION DEPENDING ON PATTERN SELECTED
      IF PATTERN = 1 THEN GOTO PATTERN1
      IF PATTERN = 2 THEN GOTO PATTERN2
    goto main
    
    pattern1:
      for x = 1 to 100
        PORTA.0 = 0     ' pattern 2 flag prevents
        pause 200       ' premature jump when rb4
    
        ' PUTTING THE EVALUATION HERE, SPEEDS UP THE BUTTON SENSING
        IF PORTB.4 = 0 THEN 
          PATTERN = 2 ' INTERRUPTS LOOP TO JUMP TO
          GOTO   PATTERN2
        ENDIF
    
        porta.0 = 1     ' first pulled low
        pause 200
        
        ' PUTTING THE EVALUATION HERE, PREVENTS A PREMATURE JUMP
        IF PORTB.4 = 0 THEN 
          PATTERN = 2 ' INTERRUPTS LOOP TO JUMP TO
          GOTO   PATTERN2
        ENDIF
      next x
    goto main           'puts the pic to sleep
    
    pattern2:
      for x = 1 to 100
        PORTA.1 = 0
        pause 200
    
        IF PORTB.4 = 0 THEN 
          PATTERN = 1 ' INTERRUPTS LOOP TO JUMP TO
          GOTO   PATTERN1
        ENDIF
    
        porta.1 = 1
        pause 200
    
        IF PORTB.4 = 0 THEN 
          PATTERN = 1 ' INTERRUPTS LOOP TO JUMP TO
          GOTO   PATTERN1
        ENDIF
    
      next x
    goto main           'puts the pic to sleep
    
    shutdown: 'puts pic to sleep and returns to program start
    goto main
    end

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