So I have a need to override a pushbutton (from ON to OFF) and came up with this concept; a solenoid piggyback on a pushbutton switch with a 3D printed cap held by a strand of wire.
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By lowering the baud rate you're now allowing device B (and SERIN2) twice the time to receive the bits and assemble the byte.
That's probably what's helping a lot more than any line noise issue.
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Tumbleweed, I had very strong suspicions that the issues were in the communication lines. I changed the Baud rate from 19200 to 9600 and I haven't got anymore wrong data at the receiver. I remember...
Ioannis, yes I'm doing data validation checks all the time. The first byte of the array is always 174. If this condition is not met, then the reading is discarded.
Published on - 13th May 2011 21:45
Number of Views: 6733
The attach zip contains a number of projects, the clock application is called "Clock_8_BIT_par_TFT.pbp" This project has a external RTC that can be set via USB with VB6.
There are a few other projects to drive this display including a SPI interface.
Disclaimer; I am not a programmer so my code may not be the most efficient.
Re: New project - MSFS C++ USB interface
So I have a need to override a pushbutton (from ON to OFF) and came up with this concept; a solenoid piggyback on a pushbutton switch with a 3D printed cap held by a strand of wire.
Demon Yesterday, 23:21...